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Destiny 2

Discuss all things Destiny 2.
6/5/2020 4:13:31 PM
6

Why aren’t they beefing 600rpms

600 rpms are literally ruining the game and they aren’t thinking about buffing handcannons why? put the range back to what it they use to be and then the game will be alright I now need to battle ars where they are best at why not just buff them so I can range that guy before he can get his full damage potential going up against a suros nowadays is like what it was going up against pre nerf erintil you couldn’t push them couldn’t sit back they just had to mess up so bad so you can clean them up

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  • You can outgun 600s with handcannons. It’s harder, but not impossible. Also, other guns need more love than handcannons right now.

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    • You're just losing. All ARs, 600s included lose to good peeking and movement, since they're not exactly mobile or good at burst damage. And 150 Hand Cannons are still far easier to use at worst, and at best still the best guns in the entire game. You have summoned me.

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      • Just use Go Figure pulse rifle, You have range advantage and four round burst fire, then have Trust or another 180 rpm hand cannon as secondary. Autos only shoot so far and Hard Light has damage falloff, different tactics for a different advantage.

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      • I used Suros at the beginning of the season to finish the catalyst. Afterwards I put it down. Nothing special, you can kill them easily just peak shoot and youre fine. Hard Light was a bit annoying not gonna lie but its toned down now.

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      • It's actually the summoner auto rifle that's a pain everything else is fine.

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        They’re not that strong my guy

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