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5/19/2020 5:20:57 PM
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Malfeasance buff

make it explode on 4 shots instead of 5. Also increase the mag size from 15 to 16(or 20). Ttk= Time to kill Reasoning: 140s ttk is .87 150s ttk is .80 180s ttk is 1. If Malfeasance gets this buff then it would only require 4 body shots to get a kill, from any range, from any person using it. Regular 180s require 2 headshots and then body shots to reach that ttk. Now you might be asking, “No, wtf that would be op.” And hear me out. Malfeasance would NOT gain a ttk decrease. It would still be 1 second, which is horrible compared to the other archetypes. And when you think about special weapons in this game that instant kill....I don’t think it is that far of a stretch to have this in the crucible. I could be wrong though. Feel free to type whatever. Or just give it 25 rounds, Jesus Christ 15 is not enough.

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  • Yeah this game really sucks

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  • Regular 180s can’t kill in 2 headshots and 1 body, maybe try using the hand cannons before you write on the forums.

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    • That's too forgiving. Yeah the archetype is absolute trash right now, but a guaranteed kill from any range is absurd. You won't even need to hit your headshots to get a kill. You're talking about an archetype that kills in 4 to the head, but except this 180 can do 4 to the body and still achieve the same TTK. Not only that, it can kill a super with the same amount of shots.

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      • Its a good eeapon already?

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        • Giving a 3 thumbs up just for this post not being a "I'm Quitting Destiny" post. 👍👍👍

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          • Edited by SIERRA - 117: 5/19/2020 10:56:49 PM
            I'll tell you the problem (or at least what i think is the problem). Did you know that malfeseance it only has 50 aim assist? Even the serraph officer pistol has like 60+ aim assistance and has decent range and impact. I think if it had between 65-70 aim assistance alone that would make feel better to wield.

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            • No thanks. Malfeasance is already the best overall HC in the game after the range nerf. I got multiple 5.0KD rounds in rumble while ONLY using malfeasance. 5 bodyshots from any range is very good. Also...making it explode after 4 shots would not make it 4 tap from any range. 120 from the 4 explosions . And the minimum damage it does on bodyshots at long range is 11. 4x 11=44+120=164 damage on 4 long range bodyshots +explosions. That isnt even enough to kill a 0 resilience. It is fine as is. Could use a catalyst though.

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            • How about NO! There’s already way more hand canons than any other gun in the game. What do you want next all 1 and 2 tap hand canons?

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