It’s head and shoulders more effective than rift or barricade, and cools down 3x as fast. If it’s going to have the same cooldown going forward, which I think it should, it can’t also be a get out of jail free card.
I’m fine with it being very visually evasive and breaking AA, but it should NEVER be immune to damage of any kind (yes, hunter mains, it’s immune to several things) or break tracking on grenades.
Rift needs a buff to animation speed as well.
EDIT: Hilarious seeing all the Hunter mains who are willfully ignorant on the topic suddenly change their argument after watching the video testing I did. I'm not sure it's possible to be any less credible than someone who outright denies the existence of something in order to support their opinion.
Link to test: https://www.bungie.net/en/Forums/Post/255720982
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5 RepliesBeware my fellow Guardian... We hunters are defensive and we make up the majority. (and I believe our Luke Smith played Hunter but I could easily be wrong) The way I was told is that you have three classes and three spots. Hunter for Pvp, Warlock for Pve, and you shouldn't play Titan(yet my brother still does). Not saying that is a good reason but it seems rather accurate. Personally imo, I think rift and barricade need buffs. Barricade should be slightly bigger and have more health. Rift should last longer, be wider, and heal just slightly faster. Then ALL exotics that effect/affect(?) barricade and rift should have full reworks so they are more useful. Hunter dodges are good because of all the great exotics you can pair and that is far less often with Titans and Warlocks.