What even is the point of a 600 rpm SMG anymore? They do less damage and have overall worse stats than ARs that fire at the same RPM.
Same can also kind of be said about 450 pulses vs. 540 pulses with the damage nearly being identical between the two.
Am I just not noticing a crazy benefit for each thing that allows for this?
Or was this just not looked at?
Just hope this is addressed reasonably soon, if at all.
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1 ReplyThey need to up the reload speed, handling, and stability of SMGs, no SMG should have lower stability, reload, and handling then a AR at the same RPM
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3 RepliesAn SMG is supposed to do less damage and have lower stats than an AR.
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6 RepliesSMGs have literally zero place in D2 as of right now. Everything that they are suppose to be good at (close range melt machines ) can be done and done better by sidearms.