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Destiny 2

Discuss all things Destiny 2.
Edited by MattHarb: 4/2/2020 7:02:12 PM
1

The Issue with Seraph Tower Public Event

Ight. I’m gonna throw this out here. Because it’s my main issue with this event. For starters. This event has a 6min timer to throw in charges into the tower. HOWEVER, if you screw up and get “Enemy Interference” a few times, you don’t get enough charges to throw. Then your WHOLE RUN is destined to fail. The issue then is that even though your run becomes destined to fail, you still have to wait out the clock to try again. Leaving little to no reason to stay with that current team (besides 2-4 Warmind Bits, which is like nothing). Thus, even if you do find a group to run the Seraph towers, if the run fails, people just leave, because it would be a waste of time to stay Those are the issues, but here’s some ideas/fixes One thing they could do, is give better rewards for failing(based on how close you got to the goal. Or Future Public Events like this need “stages” (think Blind Well) and need to avoid a long timer. Because if I’m playing an event I already know will fail, it makes me lose interest Another possible idea is to create an activity that is impossible to fail, but takes much longer based on skill/number of players involved(like Menagerie) That’s my two cents on the issue. Feel free to let me know what you think. Or if you have ideas Bungie should look into, comment those too! Hopefully, this post will raise these concerns to Bungie for the future. Make sure to like, comment, and SMASH that subscribe button.

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  • Oh I thought you were going to say you have to site there seeing only 1/5th of the event happening and not being able to participate because this is the only game that tells me I have connection issues...

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