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If it doesn’t have a mod equipped or traction on it already then I think 67 is the highest. Really depends on if the stats are distributed where you wanted them too.
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Edited by Unbreakable Patches: 4/3/2020 8:16:58 AMAs long as it’s got point allocation you’re happy with that’s a good ass roll, yeah.
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4 RepliesYes, it's high - 68 is the max I think, which is a strange number! You can get it higher by masterworking (2 points to the 6 stats), and modding to add 10 points to a dedicated stat... you can even add traction mods to legs which will be another 5 points to mobility - so all in all 90+ is amazing!
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1 ReplyNo that’s literal dogshit. Not worth keeping, it’s a waste of space.
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Yes and no depends on your roll of it if its not the roll you want who cares
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Yup. 60 plus is a good starting number.
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2 RepliesDepends on the allocation of stats and if those fit your play style. Add +10 for mod. Add another + 10 for masterwork.
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Yes. But the stat distribution is the deciding factor on whether it's a good fit for you.
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2 RepliesNo it isn’t, you should definitely dismantle that armor piece.
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Yes!!
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I would look to the right [b]stat distribution[/b] before overall number.
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The base stats of an armor piece can be misleading. I'm using this season's pass armor on 1 character, and last season's on another, and they both have over 40 wasted stat points. These sets both had high base stats but when you add them up there is too many points that are useless. I used to use the 1st Iron Banner sets, which had around 20-25 wasted points per character. Seems a bit suspicious that the pass sets have so many wasted points. Bungie needs to seriously rework our armor.
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67 or 68 is the current highest stat number available without mods, if I’m correct.
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Most of the season pass armor will drop with some of the highest stats in the game. 67 is def good and will be even better if you masterwork it.
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I got it from the season pass. The season pass armor are pretty good for me with high mobility and recovery. But claiming it later means that I don’t have to spend as much resource masterworking it
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1 Reply67 base? As in no mods inserted yet? Was it masterworked? What was the spread on it because good gravy I want that kind of drop! O_O
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It's high, but it's not all about numbers. I wouldn't take a 67 if most of those stats are dumped into strength and resilience.
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That's a good base stat, if you add a mod and masterwork it, that will add another 22 stats to it making it 89
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Anything above 60 is worth keeping.
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Ok thanks
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with no mods applied yeah, that's pretty good.