Hello guys, i would like to know, in your opinion what it could be a correct ranking of the subclasses in pvp with the last patch!
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#destiny2
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Edited by DiZ: 3/27/2020 1:38:32 PMI think it depends on your skill level as a player for most subclasses. But in general, most subclasses aren't really competitive picks, regardless of skill level. In no particular order, and irregardless of gamemode, I think these are the most competitive options in Crucible: Hunters: [spoiler]- Bottom and middle Arcstrider(maybe top as well, but it's rarely picked) - Spectral Blades(especially with Chaperone and Snipers) - Top Nightstalker - Blade Barrage(mainly on PC though because the knives are bugged, and the Super can be scattered further and more easily)[/spoiler] Warlocks: [spoiler]- Top Stormcaller - Top Dawnblade(requires Icarus mods on everything though, and not many like the playstyle) - Nova Warp, but only with Astrocyte or if you know how to boost forward with Burst Glide + Dark Blink timing I also think Well of Radiance is pretty strong, [b]BUT[/b] only if you're using things that become arguably broken because of Empowering Rift(Monarque, Revoker, Eriana's, etc.) and have good positioning for good Rift placement. Either that or you're providing you and your team overshields before every fight to start with an advantage. The healing nades also regen health fully and instantly, and take much less time to use than consuming your grenade for Devour.[/spoiler] Titans: [spoiler]- Bottom Striker(Need I say anything?) - Thundercrash, but not on all maps(Inertia Override works especially well with the same weapons that the Well of Radiance + Empowering Rift build does) - Top and Middle Sentinel, but only with Suppressors(to a lesser extent, Bottom as well) - Burning Maul(mainly the Super) Note: Both Hammer trees are okay, but aside from some diehard mains, they rarely get usage, especially when winning matters much more than usual. I think they're only good for pubstomping when it comes down to it. Top tree really doesn't have anything Special for its neutral game the other Titan subclasses don't already have(and arguably do better), and the Super is just slightly above average compared to all other Supers. Bottom tree has an interesting neutral game, especially with Phoenix Cradle, but Sun Warrior isn't a very practical thing more often than not. The melee's damage is also still bugged, and sometimes doesn't even do full damage, provide the burn effect, or send people flying like it's supposed to. And the Super, though it lasts longer and provides health regeneration, has a very small blast radius, and will rarely, if ever, kill somebody full health without a direct impact. But even that's not very consistent. I'd say it's tied with top Dawnblade as the most inconsistent ranged Super. However, I will say that all Hammer trees(and Burning Maul) become much stronger if paired with the recently buffed Ashen Wake.[/spoiler]