Bungie we have been giving feedback about level advantages in Iron Banner for more than a year now. It creates a very negative experience that a lot of the players hate. Now you proceed to put in it Trials. Why would you even think about putting level advantage in trials? All of the hardcore players would have an extreme advantage over the less serious players who just want to have a good time. Every time it's 1 step forward, 2 steps back.
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Honestly I was fine with it in IB, more or less, it's an event and it's 6v6 where a lot of the result comes down to player skill as long as the light difference isn't excessive. However having the same thing in trials would be terrible. I've been a paying player since the launch of D1, with every expansion. It's ridiculous that bungie is doing this as an incentive for f2p players to buy the game, but at the same time they're hurting all the players that don't just grind bounties non-stop. I enjoy playing survival a lot, I'm not the best player, but with solo que I did manage to hit 5500 last season. Add light advantage to the equation and now I'll have to fight at a disadvantage because I either don't have time, or I simply don't want to, play the game non-stop.