JavaScript is required to use Bungie.net

Forums

originally posted in: Serious question Bungie.
2/25/2020 1:12:29 AM
1
https://www.sciencedaily.com/releases/2019/09/190925133637.htm Total time spent by players in a game is an industry metric used to establish valuation. Which influences investors and possible partners.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Ok - id argue if they improved this stuff they would make more money in game but don’t have science/research to back up. Just an opinion. This article seems more focused on making game challenging etc to keep player engaged and then exposing them to more ads. Making me spend more time depositing fractaline in no way makes me want to spend at eververse but maybe it does for some people. If the metric drives investment stuff then it depends if bungie needs to raise capital or not. They don’t seem to do any external advertising in game that might be driven by this metric.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon