Why create armor 2.0 if you don't want us to actually mess around with it and enjoy it? Kills me.
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It was made to nerf the general player base and allow certain players a way to think they have something more to do.
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[quote]Why create armor 2.0 if you don't want us to actually mess around with it and enjoy it? Kills me.[/quote] This ^^^ 200% I got bored of making posts and giving constant feedback on stuff on these forums. Armour and elemental dependence, cores and a while set of legit issues (that many people face.) I stopped playing and making posts after I received a weeks ban for saying warlocks got screwed again in the solar changes. No mas! Come DOOM eternal I’m not even touching games hardly till then.
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Exactly. I'm blown away they increased the armor masterwork cost from 9 enhancement cores to 130+. Never mind masterwork costs for exotic armor. :S
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With armor 2.0 being counterproductive I have put 1 set together for running raids and that’s it. No point to working on builds when it’s all gonna change in March anyway. These seasons really ruined the experience as a whole imo.
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You should probably read the new twab.
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All the armor I have that I would want to change affinity on are mostly masterworked exotics, I’m not going to dump all those mats