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Destiny 2

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1/24/2020 12:14:27 AM
6

Hunter weighted throwing knife

Aim assist too high, charge time to low. It should have to be used more strategically, it’s too easy, I shouldn’t be able to just throw it on a whim whenever I’m in a pinch. For example, you have to hold hand held super nova for 2-3 seconds before you throw it, and for titans you have to sprint for it to charge. With the weighted knife if feels more like a panic mechanic. Not to mention there should be a more significant audio que that I’m about to get 1-shotted by a knife if I go around this corner or something like that.

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  • Can’t tell you how many times I’ve been killed by the knife. I’m not joking either, less than 20 times by precision. People said it was in high levels of comp I would encounter it but I reached max and none.

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  • 0
    https://www.reddit.com/r/destiny2/comments/et704p/buddy_and_i_were_practicing_with_our_throwing/?utm_medium=android_app&utm_source=share You're welcome

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  • Um, weighted knife is nowhere near near as good as proximity knife, ohk knife is pretty bad in most cases. The targeting is kinda meh and I haven't even been killed by it this season. Also the wind up is already 1.5 seconds. Handheld can be precharged to insta kill whereas you can't walk around with the knife already charged. If it kills you, I think that's a you problem.

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  • I've hit headshots that counted as bodyshots. I've missed targets by inches. The kill feed just isn't full of throwing knife precision kills like y'all make it out to be. Aim assist isn't too high and the charge time is basically identical to hhsn.

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  • Kind of stupid that they can potentially always have it without the need for an exotic...

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  • Lower body shot damage to 120 and headshot damage to 210. I mean I think it would be hard to change the aim assist without and charge time without ruining the feel of the ability, but the damage could be tinged down so they less consistently clean up and shut down supers which would reduce their power level.

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