JavaScript is required to use Bungie.net

Forums

1/15/2020 2:06:32 AM
9
Bungie under Activision: -$20 expansions that were questionably cut content from D1 repurposed for D2 that also recycled weapons -Simplified RPG elements, PVP, and PVE gameplay -Eververse giving engrams which contained most of the new cosmetics behind pure RNG and didn't have dupe protection along with providing RNG based bright dust -$30 annual pass that didn't allow people to buy individual seasonal content -gated players based on expansion, forcing them to buy content they don't want -throttled XP secretly -reworked core systems such as shaders to encourage buying from Eververse Bungie after the split: -D2 goes FTP and gave the first 2 expansions for free -Cross save -moved to the superior Steam platform, making deals on the content a frequent thing -more freedom to choose which content players want and not requiring them to play the base game -provides more unique exotics as opposed to D1 weapons -improved endgame with more endgame activities -consistent way to earn bright dust through weekly bounties -gives recycled content free such as rusted lands and outbreak perfected -new systems such as the artifact and better mod abilities, giving us stronger characters -new weapon perks and mods -new Eververse items are behind a pay wall instead of RNG, garuanteeing what you pay for, while old cosmetics are earned through every few ranks -far more shaders, emotes, and other cosmetics earned through gameplay and seasonal ranks -universal ornaments In the words of Joker, "I'm not saying... I'm just saying."
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon