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Destiny 2

Discuss all things Destiny 2.
Edited by Reckless: 1/15/2020 1:36:14 AM
19

Did the enemy get another buff

Why do all the enemies feel like they are hitting even harder.

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  • Oh so it's not just me that noticed this. Was at soriks cut today and the enemies were just ripping me apart. I mean these are just red bars and the knights were running around with insta regen ark shields and the rank and file ads had insta regen health and were hitting like they all had needlers from halo. What is going on?

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  • Or we got another nerf, hmmmm

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  • Aside from certain activities, I haven't noticed them hitting harder. Their accuracy is still stupidly good though, which is annoying when the -blam!- don't even need to reload.

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    • We have upset the Architects and Misadventure... this is our punishment.

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      • Yea bungie it's not fair there shouldnt be anything in this game that can kill me so unfair bungie. The enemy AI shouldnt even be able to hit me bungie so unfair. I dont want any challenge when I play video games bungie I'm a space god I should just walk into a strike and every enemy should immediately be dead and all I have to do is pick up loot. So unfair bungie wah. Forges are top teir super hard content only progamers can do so unfair bungie

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        • Git gut

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          • I noticed this too. In Strikes, for example, the lower level ads are killing me with 2 or 3 hits. I guess taking away our health and adding damage output to enemies is a lot easier than improving AI. Bungie has a long history of selling us a product, taking it away and selling it back to us. Over and over and over again. I have also noticed a pattern of OP weapons increasing player interest only to be nerfed after enough players to return to the game. Also, it seems many patches are timed perfectly to coincide with a drop in the player base. Hmmm.

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          • Probably just made us weaker again.

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          • That's what happens when the power level is a cosmetic activity block and nothing more.

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            • I don't think enemies are hitting harder, but I do think they are more accurate. After talking with a bunch of people, the consensus is that red bar enemies must have received an accuracy buff this season. Additionally, I find that enemies are also detecting me at a further distance than ever before. Red bar enemies with line rifles are spotting me across lost sectors and are way more accurate, even when I'm following the five D's of dodgeball: Dodge, Duck, Dip, Dive, and... Dodge.

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            • Because Bungie stealth nerfed our Resilience and then admitted to it. We are -5% weaker than we were about 2 months ago.

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              • Enemies in the Sundial seem to be a little more spongey vs everything else in the game

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              • Sundial enemies? They have some sort of hidden stat in activities like nightfalls and the seasonal activities that make them far beefier. Idk about damage as I don’t really have a good way to test but they definitely have more health.

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              • Cuz space steroids....

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              • Well, we did receive that red bar crit damage nerf with the release of Shadowkeep. All weapons had to be buffed to compensate for this nerf. It may sound ridiculous to complain about red bar enemies, but they do become a PITA in endgame activities where some just don't die regardless of being over powerlevel. Cabal is probably the only faction with a red bar enemy that can do the AoE stomp melee.

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              • it's felt we got weaker since Shadowkeep came around. oddly feel weaker in gambit now i feel they're making a lot of my pve stuff not apply in there. it's vague, hard to tell, but frustrating feeling overall not knowing.

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              • -- GDPR: removed by user request --

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              • They just stopped skipping leg day.

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              • 50 Cent says you have to do sit-ups to get buff.

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