It's [url=https://www.forbes.com/sites/paultassi/2020/01/09/has-destiny-2-become-too-focused-on-casuals-again/#5e8bf6b3a7f4]this[/url] one, right?
Also, you might want to adjust your statement with the political reference, while the thread is still early. Joke or not, that sentence just opens up an unnecessary can of worms, and might be targeted out of spite from others, whom want to discredit or "creatively" disagree with you.
Edit: Never mind, I already put in my conversation elsewhere, in the thread.
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Doesn't even read that bad as he makes it. Figures. Like yea, the game is lacking in challenge, but Bungie doesn't give themselves time to make it. There's also Gladd, who makes everything that actually can be somewhat challenging an actual joke and pretty much has gotten too good, to an extent. The biggest challenge I always feel like is the people on your team, if Crown of Sorrow taught me anything.
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You know, I tend to think that the easiest thing Bungie should look into is what they did in Age of Triumph. They brought the older raids forward (mind you, there was warranted feedback on and off for that. I don't see it here, for this game.) It's not even about raids at this point, but that's just the example I'm using, older activities in general. The whole concept of giving a "perceived choice" on what you can do, I think, would be more welcomed by many players. But then again, I don't know what the underlying experiment with the seasonal content is. They're looking at [i]something[/i] with this. If Bungie is putting work on this, while doing other things, maybe it's wasteful to bring up the older activities until the end like in D1?