I mean, its cool that Finishers have a predetermined element, but they don't count as melee attacks for bounties. Same goes for Celestial Fire, which still doesn't have a triumph tied to it, but also we still have an unobtainable triumph for the previous Solar melee.
I know there's a lot under the "Known Bugs" section, like "Season of Dawn" and other things, but this is eating into progression.
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It kinda makes sense, but it kinda doesn't for "ranged melee" attacks. On the one hand, it's your melee ability so logically it should count. On the other hand when it's a thrown weapon, by definition it's no longer a melee attack so it shouldn't count. But then it gets even more confusing when you have something like the striker's shoulder charge which is considered a melee attack, but the discharge is not, so only one kill from it will ever count at a time.
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Most ranged melee attacks do not count, same goes for ball lightning for example.