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Destiny 2

Discuss all things Destiny 2.
Edited by Agent Tex: 12/24/2019 8:47:38 AM
89

Too much eververse loot/not enough in game loot

Just like what the title says I feel like the amount of eververse loot is greater than actual in game loot. I realized something when I was looking at collections. For one season literally all the ghosts in the collection menu all came from eververse. Why is it that we eververse items like ghosts, emotes, and actual good looking armor can only come from eververse? Yes I know that Bungie needs a source of income, but sometimes it feels like they do not put enough stuff in the actual game as compared to eververse. For example, the exclusive loot for season of dawn was a good way to go. Loot you can grind for that’s unique (reskin or not) but why can this not be done for other activities like strikes or crucible. Getting the same items for a year ago is not very appealing, and what so far we have information of an iron banner bow? Though I do not use bows that is a good start but if it’s only 1 item I do not see the point. Getting the same armor over and over again is not very fun. So long story short Bungie I want to know if it’s possible for the team to attempt to put more in game loot than eververse items. I miss when you could get cool shaders from raids or emotes from strikes. When we had to earn a ghost by ranking up in crucible. Though I know it’s a lot of hard work it Would be cool if all vendor sold some new items.

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  • It's always such a sight to behold another guardian using the taken sparrow. You know what hell they had to do to earn that sweet ride, and it made you yearn for it. A badge of accomplishment But mostly when i see something cool looking someone else is using, I know they got it from the store and my want for it diminishes because it's not special anymore. Sure it looks awesome, but it means nothing. To me that's a terminal problem when your MTX store feels like it's the only thing that gets good loot in a looter game.

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