Something that I have noticed myself as someone who uses a bow as a primary weapon, and what I've found on the internet other people have an issue with as well, is that it's incredibly hard to score a precision hit on Vex goblins, hobgoblins and minotaurs when shooting for the white crystal on their chest. Very often I can see an arrow hit the white spot, yet it doesn't register as a precision hit. When I have tried it with a hand cannon, scoring a precision hit seemed to be much easier.
I can score precision hits on pretty much any other type of enemy very consistently, yet with the Vex it seems like it's almost up to luck rather than your aim, unless you are in front of them almost in melee range. If anything, IMO it should be easier to hit the precision spot on Vex than on other types of enemies since you can't shoot the crystal if you are facing a Vex enemy side or back, not to mention mechanics like goblins crouching to hide the white spot or hobgoblins erecting a barrier.
Since we might get more Vex oriented activities in the upcoming Season of Dawn, I would be very glad to see something changed about those precision hitboxes, as it feels more like a bug rather a gameplay feature.
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Edited by Salari: 12/19/2019 12:32:16 AMEvery time I land a crit on Vex it almost feels like a fluke because it's that inconsistent. I was testing it yesterday on the Vex standing guard near the waypoint on Mercury. I was using the Wish Ender and it was kind of like you had to aim ever so slightly above their white crystal to land it, even when you're standing completely stationary. The Hunter Knife has a similar problem, I could land crits on them, but hitting them on a moving Vex is borderline impossible (unless it's a Harpy or Hydra). It would be nice if they improved the hit registration on them, I know they're not supposed to have big crit hitboxes since they don't move around as much as other enemies, but it can be the case where your reticle can be directly over their crystal and still not land it, even with weapons that aren't bows.
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It is the worse with a linear fusion rifle.
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Yea it’s a little ridiculous using bows on vex. It seems like they have the smallest crit box and it’s slightly lower than where it’s supposed to be
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6 RepliesEdited by RPColten: 12/5/2019 12:08:22 AMGunplay in Destiny has a factor the community calls "bullet magnetism". This is related to the weapons accuracy stat and is essentially the factor in which a weapons 'bullet' will automatically lock into a target. It isn't aim-assistance, as that is the function of 'sticking' a reticule on an enemy combatant to assist with joystick aiming. Bows have innately high 'bullet magnetism'. The working theory with Bow-vs-Vex is that the game essentially 'pulls' the projectiles up the characters hit-box towards their head despite the critical weak spot being in the center of mass. This is a popular theory because aiming just between the legs (for Goblins and Hobgoblins at least) provides an at least consistent experience with hitting the weak-spot. You'd think the shots would miss but they are essentially pulled up and into the center. Fixing this inconsistency I don't think would be simple, as the supposed issue is rooted deep into how Vex and bows operate.
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Aim for the crotch.
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It's not only the bow but every weapon, and after Forsaken, Bungie give them a new trick, crouching to hide those damn weak spot.
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Aim for the ding-a-ling. Arrows tend to hit high for some reason.
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3 Replies[quote]Something that I have noticed myself as someone who uses a bow as a primary weapon, and what I've found on the internet other people have an issue with as well, is that it's incredibly hard to score a precision hit on Vex goblins, hobgoblins and minotaurs when shooting for the white crystal on their chest. Very often I can see an arrow hit the white spot, yet it doesn't register as a precision hit. When I have tried it with a hand cannon, scoring a precision hit seemed to be much easier. I can score precision hits on pretty much any other type of enemy very consistently, yet with the Vex it seems like it's almost up to luck rather than your aim, unless you are in front of them almost in melee range. If anything, IMO it should be easier to hit the precision spot on Vex than on other types of enemies since you can't shoot the crystal if you are facing a Vex enemy side or back, not to mention mechanics like goblins crouching to hide the white spot or hobgoblins erecting a barrier. Since we might get more Vex oriented activities in the upcoming Season of Dawn, I would be very glad to see something changed about those precision hitboxes, as it feels more like a bug rather a gameplay feature.[/quote] Try precision weapon targeting, it helps
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One thing I have noticed is that some weapons like Eriana’s Vow, you have to aim just above the juice box to get consistent crit hits. Some people below suggest that with bows you need to aim a little below. You just need to try each weapon you use to see which way you need to go. I admit it is kind of annoying, though.
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1 Replytrue, hit a white vex crit is impossible with a bow
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The same problem applies to Throwing Knives also. Throw the knife at the white box, an 99.9% of the time it not going to count as a precision hit.
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Edited by Partzivol: 12/5/2019 5:32:41 PMIt techinically is a feature because arrows have to have really wacky hitboxes since the bullet is so long, and the game just has a hard to recognizing the hits since the hitbox is so big. Normally this is good, because a lot of times if u aim slightly above an enemies head you'll still get a crit, but when the crit is surrounded on all sides by non crit hurt boxes, the game has trouble deciding which one u actually hit since the projectile hit box is big enough to be simultaneously hitting the precision and non precision hurt box
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You have to hit low. Mid or higher most likely won't be a crit.
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2 RepliesWelcome to Destiny 2 where nothing is skill and everything is RNG overlapped by more RNG.
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I have nearly-maxed out Accuracy on my Subtle Calamity and I [i]still[/i] can't hit the juicebox. It drives me crazy because I need those for Archer's Tempo and Dragonfly.
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Yeah, bow ADS shots can still crit but have fun hitting any hipfire crits to proc Archer’s Gambit with Hush. It’s literally impossible. Oh and let’s not forget that Vex have no crit spot on the back and they often crouch when there are aoe effects going off nearby covering their crit spots completely. This is by far the most annoying enemy archetype to fight, especially if you’re an archer. Bungie, please.
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Is totally a bug!
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Yes! Precision on vex is stupidly difficult with bows and I feel like I have to aim a little high. Sometimes, if I try to do that all the time it doesn't work either.
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It's not just bows whiffing crits on vex. A lot of weapons whiff. Hand cannons and scouts to name a few. Hell, golden gun against a giant boss minotaur zydron in the nightmare hunts doesn't register crits despite the crit being so massive. I hate the vex.
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1 ReplyI've found that this happens to bows with poor accuracy stat. Like the arsenic and tyranny of heaven. So bad. Subtle calamity is great though.
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I noticed the same thing while I was testing the Leviathans Breath at the tribute hall on a stationary minotaur. The reticle was in the white spot on every attempt and could not get a crit marker
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My general experience is aim assist does not function well with vex...
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Bows have a lot more...erm..bullet magnetism compared to most weapons in the game. This was done to make using a non hitscan weapon with lower than average dps feel good to actually use. Since vex's crit spot is their tummy instead of a head this makes it far more difficult to try and crit against the vex with bows.
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1 ReplyAim for their invisible and imaginary penises, it works for me 90% of the time
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Aim lower for vex. Bullet magnetism goes towards the head ALWAYS.
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I feel like I crit hit hobgoblins more than goblins. Granted goblins hunch over to protect themselves