I’d be fine if they buffed damage done on direct hits (make it the stronger than nova bomb), however to make this super balanced for pve it may need its melee ability kills make super energy be removed so the Monte Carlo, insurmountable skullfort combo doesn’t cause a new easy high damage super to be repeatedly used
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The reason I don't want it to do nova bomb damage is because of the super regen. There's no reason to get rid of the super regen if we can strike a more proper balance in how to handle the damage.
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If they can make such a balance im all for it. Mainly want thundercrash to have some more use overall since the only reason to use it now is because it’s the most fun (in my opinion) Titan subclass to use
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I agree it's the most fun to use. I like hammers as a super more, but thundercrash is still fun to use.
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Edited by Mythic: 11/18/2019 11:23:23 PMJust think of how much funner it’d be without having to use skullfort.
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Your comments are starting to get annoying.
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Bungie stopped by the forums today and Thundercrash got overlooked again, that’s what’s annoying me.
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Don't really care because that's nothing new. I've been making these posts since the piece of crap came out. It didn't matter how subtle or basic I made it, no response. So at this point I'm just trying to keep the train of feedback on it going until they either just straight up say no or until they crack and do it. Either way, it's a waste of time.