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11/12/2019 11:05:55 PM
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Crucible Feedback: Maps: Vostok

Hey all, We're continuing to collect Crucible feedback. Wanted to open the floor for your thoughts on Vostok. This map in particular receives a range of feedback, from spawns to objective placement. Please lend your thoughts on the following: [quote]• What modes do you find this map to be most enjoyable? • What modes do you find this map to be the least enjoyable? • Have you encountered any out of map exploits? • Have you had issues with spans (proximity to enemies, spawning opposite of your team, etc) • Anything else you'd like to add?[/quote] If you have any specific videos that illustrate your feedback, feel free to provide them in a reply. Cheers!
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  • I love this map; one of the best maps, IMO.

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  • DO NOT TOUCH THIS MAP!!!!!!!

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  • One of the best in the game, viable for all play styles, there should be more maps like it.

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  • I really like Vostok. There are multiple paths to each location on the map. It caters to short and long range weapons. And it feels overall balanced. I've never been spawn-killed on it. It might be a bit big for 3v3 if you ever try to put it into those playlists, but it's perfect for 6v6. ------------------------------------------------------------------------------ On a side note, I'd like to see Twilight Gap taken back out of the game. Not sure why [i]this[/i] map is one that made the jump from D1 to D2. Also, bring back Retribution. I'm not sure why it was taken out of rotation when there was nothing wrong with it.

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  • I would love to see some Destiny 1 maps come back, but kept the same. Exodus Blue The Anomaly Asylum Rusted Lands Thieves Den The Cauldron Memento

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  • Vostok is decent. Bring back Solitude, Retribution, and add Black Shield and Frontier. Delete Citadel and Convergence

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  • I love this map! Well balanced and competitive

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  • I hate this map, bring back deadcliffs.

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    • I haven't read a thing about this map in feedback, where is your data coming from exactly. The map is fine, imo

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    • Like the map because it has both close and long range encounters.

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    • good map good ROI reference good spawns good weapon dynamics nothing wrong here

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    • Midtown sucks too btw. Spawns are awful. A side is too easy to spawn camp. You’re directly in line of sight of the other team coming down the lane. Especially with scout meta going on.

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    • I find this map particularly difficult to play on when matched with people from the other side of the planet with 200+ms ping, then again, i find it difficult to play on any map against people from the other side of the world with 200+ms ping. Its funny i have no trouble and more fun when I switch on my netduma to filter out hosts of more than 2000km distance which also seems to reduce ping to around 30ms for everyone in the lobby. I bet they enjoy those games as well!

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    • Don't mess with it. It's one of the few I love

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    • You want feedback ? Fix PvP in general ! Don't allow players with sub par internet to even join PvP. It's ridiculous that we, the players have "clean up " PvP , when obviously you have all the data you need to bar them from even entering . Yet you wonder why the PvP population is dropping . People have a few poor experiences and move on. 5 + years, and it's still an hot mess.

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    • Wheres the crucible updates and love that we are supposed to be getting this season? What happened to a "renewed focus for the crucible"

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    • It is good. I like it in control cuz I can camp between C and A (you know the spot) with a sniper all game and get bare kills.

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    • How about you leave this map alone and worry about the other maps that are complete ass.

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    • I like this map. It is nice and big, perfect for 6v6 control

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    • I really like Vostok overall. It's a nice sniping/scout map. I like it in all modes except momentum control. I enjoy momentum control a lot, but if you get a group that can hold down that corner at C, it just turns into a game of waiting for somebody to leave. There is one out of map exploit on the cable platform near C, looking at A. I don't know how to get there but when someone does its quite annoying.

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    • Edited by JoelK2185: 11/20/2019 2:18:34 PM
      Probably my favorite map in the game for control/Iron Banner. Probably my favorite map period. I enjoy the maps that are giant circles with a couple lanes in the middle the most. I like the more lane based maps the least. Never had any spawn issues there or noticed anyone exploiting anything I forgot to add that it’s one of the only maps to have both good sight lines and good cover

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    • Love the map, keep it in oration. Remove that new shitty ass infinite forest map and the tangled shore map

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      • Bigger issue Why the 5-10 min wait after every game just sitting in matchmaking ?

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        • Really? It’s one of the few maps that has any character. Destiny is not an eSport. Maps should be fun and unique. This is an mmorpg where builds matter as much as skill. Quit pretending like we need expertly curated maps so that skilled snipers can have lanes and shotgun apes can have close quarters. Make unique, fun maps, and focus on spawn points and control points. Playtest your maps and understand if spawn points or control points cause a disadvantage. If they do, FIX THEM.

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        • I did not like Vostok at all when D2 launched. Now it's one of my favorite maps in the game to play and honestly might be the best D2 map for 6v6 and especially Control. The spawns are fair. The heavy is really well placed. There are great places to play the map for both ranged and CQC players and the games are incredibly dynamic there vs a map like the current Alter of Flame where there's almost never map flips and one team gets spawn trapped at C all game.

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          • How about you send back gamblers ruin back to ps4

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