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11/11/2019 1:27:07 AM
19

Artifact mods should not work in pvp

Title. These mods are meant to be fun but in PVP they break and destroy the game.
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  • [quote]Title. These mods are meant to be fun but in PVP they break and destroy the game.[/quote] If you dont like the heat...

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    • Does Anti-Barrier rounds penetrate through Sentinel Shield? If yes, that's amazing.

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    • Neither should special and heavy ammo scavengers but here we are.

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      • Agree

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      • Must be talking about the arc battery and thunder coil mods. If you can't beat em, join em!

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        • I have yet to even notice them doing anything. They seem fine.

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          • They really aren't, you probably have said something is an issue regardless of artifact

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          • Edited by Lord_Shar: 11/12/2019 11:25:24 PM
            [quote]Title. These mods are meant to be fun but in PVP they break and destroy the game.[/quote] Everyone has access to the same artifact mods, so it's an even battle-field. Also, the season ends in less than a month (December 4), so your wish will be fulfilled in 3 weeks ;)

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          • I think at least disable them in comp.

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          • They dont play test, what do you expect

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          • I use Arc Battery, but it doesn't seem to do anything. I still get meleed or one-shot, when activating my super (with full health).

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            • Nah, more of them should. Could you imagine stunning a Guardian in their tracks with an unstoppable round? Shooting Titans behind their barricades with anti barrier rounds? Come on Bungie. You know you want to...

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            • Thunder Coil is really the only one that's a major issue. Oppressive Darkness just punishes you for getting hit by a grenade, which is fair imo, and Arc Battery is only strong on a specific Hunter build or in niche situations.

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            • They last like two months at a time. Pretty sure the idea is to continue to change the meta every few months with seasonal mods so things stay interesting. Don't see an issue with that.

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            • They arent bad really

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            • I'm curious which mod are you claiming is breaking PvP?

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              • It's only for one season, then next we will have a new list of artifact mods to contend with. It's really not that bad, its only seems bad now that more people have unlocked them. season is over in a month.

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                • I agree but I don't really use the artifact mods. I only use anti barrier overload rounds unstoppable hand Cannon and the supreme Nightmare mods. Maybe a few regular and enhanced weapon mods . The artifact mods doesn't really interest me. Most of them you can't really make a build from. You can make a decent ark build from arc battery. You can make a decent build from in the deaths for void. You can make a pretty strong melee from ballistic combo and any finisher that restores your melee. you know the whole purpose of the artifact was for players to be able to make unique builds. the problem is most of the mods are either for extra glimmer or extra materials or just weapon basic mods. There are plenty of videos out there how people prove that just because something is called enhance does not mean it's better than a regular mod. the only mods that live up to that name are Nightmare mods because you can notice the difference in harder nightmare encounters.

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                  Bump

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