Buff subs machine guns and sidearms
Besides antiope because its a bit busted and literally has equal if not more range than my handcannons and 720 rpm auto.
Other than that, i should be disintegrating anybody in a 15m vicinity of me. As anything can kill in a millisecond at that distance or further.
Fusion rifles
Shotguns
Nade launchers
Snipers.
Why are the weapons that are supposed to counter the close range specials trash at it? Yet scouts crush snipers and are super easy to use.
Its extremely high risk to even try and agress with these weapons that are supposed to be close range. Let alone back peddle and kill when bungie puts boxes and random cover on every map for them to inch toward you while you empty the mag.
These weapons should be killing in .4 seconds for all headshots.
And .9 for all bodyshots.
Why in the hell does a submachinegun hardly kill faster than anything in the sandbox? Thats trash.
English
#destiny2
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*Laughs in Bad Reputation* [spoiler]-blam!-ing pretzels![/spoiler]
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3 RepliesLaughs in "Smugglers Word" and giggles in "The Last Dance." -Quick draw/Opening shot -Quick draw/Kill clip Sidearms would be OP, you just have to know how to use them. 😉
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7 RepliesI have a counterargument to smg buff. [spoiler]recluse[/spoiler]
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Looking at my Reculse. *Heavy Sweating*
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1 ReplyIf I remember, subs were pretty damn strong in the beginning of year 1. You know how the forum works though... If it killed me, then its overpowered.