Have it leave a lingering aoe where the arrow impacted causing knockback or extended stagger to large enemies and minimal damage. The idea would be similar to the reworked Dragon's Breath from D1 but with a larger focus on CC rather than DoT. Maybe about 6m in diameter with a wind visual effect that lasts 3 or 4 seconds?
The idea just kind of came to me so I decided to post it for fun and see if anyone thinks it would be a cool idea.
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Even something as simple as quicker draw time would be unreal
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2 RepliesWhat is the catalyst and how can I get it? (season of the worthy).
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I was thinking along the lines of another charge, second 'overcharge' or something, that increased damage, knockback and aoe in exchange for charging it again after the full draw.
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4 RepliesI’m sick and tired of people asking for catalysts for exotics just except them the way they are
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1 ReplyI would say lower draw time plus significant knock back with an increase in secondary damage.
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I was thinking today I’d like to see a little aoe burn effect from the explosion. I feel like that wouldn’t be too groundbreaking and make it a nice addition to clearing trash mobs around a big target.
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1 ReplyCatalyst should allow you to yank the chain string out when ammo runs dry and let you strangle people with it.
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Bump'd so at least one person sees.