I think one point was completely ignored in last TWAB and it being the armor we can wear. There should be a way to infuse stats of 1 armor into another so we can truly hunt for fashion and show off our accomplishments such as Solstice armor.
Ofc what i mean by infuse is not just increasing stats across the board, but replacing them with the other gear piece system would work more like inherit than infuse, for example:
We're infusing stats of new raid chest piece into solstice chest piece:
Solstice chest with solar affinity 5 Energy with: 10 mobility, 2 resilience, 10 recovery, 12 discipline, 12 intellect, 2 strength
Raid chest piece with arc affinity, 2 Energy with: 12 mobility, 12 resilience, 2 recovery, 9 discipline, 7 intellect, 13 strength
As the result we have: Solstice chest piece with arc affinity 2 Energy with 12 mobility, 12 resilience, 2 recovery, 9 discipline, 7 intellect, 13 strength
So in this example solstice set lost recovery, discipline and intellect but got increase in other stats and has changed its affinity, overall stat difference: gain +7.
I'm not sure if we should lose the piece that was infused or we should just swap all of the stats between pieces so in example Solstice got all the stats of raid piece, but raid piece got all the stats of solstice set. That is not to me to decide what would be better for the game, however we should be able to move stats to the gear we want to use since in this current system we all have to stick to wear pinnacle gear and can only have looks of eververse ornaments. Grinding pinnacles to buff the sick looking sets should be the way to encourage players to reach greater heights, something that was used as one of the core points of armor 2.0, to get a look you want.
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