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Destiny 2

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10/16/2019 4:38:38 AM
48

SBMM Was a Negative Addition to Crucible

All the SBMM modes (everything but Classic Mix) is lag city, nothing but people teleporting all over the map not taking damage. And in Classic Mix pretty well every match is against stacked teams in there to avoid SBMM to farm stats. Deciding which QP mode to play is like deciding whether I want to get hit in the face with a pile of dog turds or a pile of cat turds since the addition of SBMM.
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  • Lol. Not even close to true. You people act like lag didn't exist last year. Spoiler alert: it did. There's actually less lag by far right now because the playerbase is 3 times what it was last year so matches are made closer to home. It's simple physics. Information on the internet is limited to the speed of light at best( barring bottlenecks). When I play with a guy in Australia I hear my voice echo through his mic a full second later. That's what latency is. The truth is that distance between the 12 players has a much larger effect on latency than the odd idiot on WiFi. If you see one person teleporting, report that person. However, don't be surprised if you're the one who gets a temporary ban since it's just as likely you have the poor connection since most kids on this forum have zero control over Mommy and Daddy's internet. I'm an adult and I make sure my stuff is primo, so I rarely see much lag in pvp. I see much more in pve because of Bungie's shitty servers.

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