Roaming supers, SMG's out ttking high impact hand cannons, team imbalance and then it all has to screw up weapons for PVE. Just.. Stop. Split this horrid thing off into its own game so you dont have to screw up PVE for PVP's mess.
Nothing like waiting 10 minutes for queue only for a team to be loaded with titans and roaming supers and armor that punishes people for actually shooting you.. GREAT game design .
English
#destiny2
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You don't actually have go type blamming instead of the curse word. You just type the curse word and it does it for you. Here take a look..... -blam!- -blam!-ity -blam!- -blam!- -blam!-
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3 RepliesThe better question is “why are you playing pvp” in destiny? It’s like sticking your nut sack in a microwave, your only going to hurt yourself. Destiny’s pvp is the perfect place to go if you want to give yourself a brain aneurism >< it’s just that bad. Sure there are a few packs of mutants that hang out in groups there to feed of the weaker inexperienced cattle that wonder in.
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1 ReplyEveryone is sleeping on Frostmires Hex
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There’s only one mode worth playing, freelance competitive. Anything else is a laughing stock.
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its got a lot better compared to how it use to be
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People who say pvp sucks are usually bad at it. Sure it can be unfun and you can get stomped, but thats also literally any pvp game ever. This isnt an exclusive experience
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actually i have fun for a very long time .. and i am not even using roaming supers or smg.. i found a sidearm ! (i never used or liked them) with full auto and kill klip and this weird thing wrecks.. a LOT.. also i finally have matches against people MY skill level so thats wonderfull for a start.. loved iron banner so far ,but DO NOT GO IN THERE WITH A TEAM.. you will only meet MLG pros that wreck the shit out of you.. so as long as you go in solo, you are good, as soon as you enter a team you are done.
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6 RepliesNobody in the general gaming community has or will ever take Destiny pvp seriously. Best not to, either. Get what you need from it and abandon it until Bungie forces you to play it again. *yOuRe nOt fOrCed"
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3 RepliesWhy do people still continue the "PvP screws up PvE" trend when Bungie has consistently proven that they can and will make significant changes to the PvE sandbox purely from PvE influences? I mean Shadowkeeps big sandbox update was almost entirely (Super damage resistance was PvP) due to PvE influences.
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1 ReplyEdited by Illya, Kell of Headpats: 10/17/2019 3:19:23 AM[i]"Shotguns on spawn are totally fine in this slow TTK game. Let's also copy the Boltshots from Halo 4 and make them stronger, people loved those as a loadout option, right"[/i] -Joseph Stalin probably
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5 RepliesIf you want a good pvp experience, go play Titanfall 2, hands down the best pvp experience I've had. Respawn have outclassed the likes of Halo and Destiny in this field, dedicated servers, region selection and server selection based on best ping. TF2 has great movement with your pilot and then changes to a different play style with your Titan, it's such a good game.
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2 Replies5 years later*
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7 RepliesYou do realize most of the time PVP isn't the reason for changes it's YouTubers who live on this game crying that is right?. All the nerfs that happened were pve only think about that. The handcannons range nerf was needed though but not as hard as they made it.
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1 ReplyYou do realize that if it was a separate system then the pinnacle weapons and exotics associated with PVP would not be available for PVE. You wouldn't gain anything by this. If you do not like PVP then do not play it, simple really, nothing you get is necessary for PVE. I have 200 raid plus clears blah blah and no PVP pinnacle weapons.
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1 ReplySounds like another classic case of mad cos bad 👍
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1 ReplyRoaming supers are easier to kill.....except bottom tree striker and OEM. That needs to be fixed once and for all. SMG's???? Recluse has been "stealth nerfed" because there are new SMG and Huckleberry have been buffed and they can hang with recluse now. High impact HC....well HC all got nerfed and team imbalance I can only assume you mean match making???? It still pretty bad in comp but at least its better than it was before Shadow Keep. I haven't run into any account recovery sandbaggers yet.
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14 RepliesYup because pvp got orpheus rigs, titan barricade, lunafaction boots, Phoenix protocol, cluster bombs on rocket launchers, bottom tree striker return gains on kills, skull of dire, trench barrel, box breathing , full auto on shotguns, machine gun damage, sleeper stimulant ammo reserves, whisper of the worm, lord of wolves damage..... oh wait that was the pve community abusing those guns,unable to unequip ikelos shotgun or clearing all the rooms in the whisper mission with 1 titan super. Stfu , y'all are your own worst enemy and you don't even know it. Side note, didn't YOU people alienate others because they didn't have gally in d1? [spoiler]inb4 you people get bubble nerfed next[/spoiler]
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[Laughs in max range antiope-d]
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1 ReplyOf course a smg is having a better dps than a high impact handcanon. But once you are at the appropriate range for your handcanon, the smg wont do sh*t. Your complaint is like complaining because you cant compete against a shotgun while using a scout riffle at close range. And roaming super are so easy to take down now. They are bullied so hard since they only spam while running straight at you.
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All the things you mentioned are super balanced right now. I think you might just need to get better.
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Yeah... roaming supers are bad... and uhhhh too powerful. *laughs in Bubble Titan with Synthoseps while one-punching Blade Dancers and Smashybois and then getting Weapons of Light and 4x Overshields and just punch melting everyone in sight while rocking a healing punch + Monte Carlo + Enhanced Hands-On and going from super to super in less than 1 minute* Yep... Bungie nerf roaming supers again, because Dawnblades float above my bubble and never want to come in for tea-time with punchyboi.
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2 RepliesIt's fun. If you get good enough, you can compete with off-meta weapons.
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I mean I don’t know why it’s bad that an smg has a better ttk than an aggressive frame hand cannon when an aggressive frame vastly out ranges an smg.
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Doesn't bother me at all. I was pretty sick of the hand cannon heavy PvP in every goddamn map over and over. It's about time we had something different for a change. It didn't help that hand cannons were terrible on the PS4.
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No it’s just one SMG. And hand cannons need a 5% RoF reduction across the board. That’s the only way they’ll ever fall in line with other TTK’s. You obviously can’t mess with damage as that would do nothing short of a significant increase.
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I’m just waiting for the big pvp Update!!