[quote]”Destiny has and will continue to have Weapons and Armor to prove to the people looking at your character that [b][u]you did the thing[/u][/b].”
Luke Smith[/quote]
There’s not much that really distinguishes a player that overcomes a challenge like the Shattered Throne as it rewards the same loot as the regular Dreaming City activities.
Dungeons in the future should have a separate loot pool for players to chase or at least grant exclusive shaders/ornaments for completing these activities.
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#destiny2
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maybe, but i'm not going to go through shattered throne again for a small chance at new loot
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8 Repliesisn't their an exotic bow you can only get from doing the shattered throne? what else do you need?
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I'm okay with the gear as it was powerful drops (especially at Forsaken launch) - This is where we should have gotten ornaments for Reverie Dawn sets...
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3 RepliesI mean, you get one of the rarest emblems in the game by soloing it.
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1 ReplyWishender
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13 RepliesEdited by DeusEstDraco: 9/10/2019 9:50:18 PMYou do Raids for that. With a half decent clan it's not hard to learn..... The "thing" is raiding btw
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It was a first time thing so I will defend it for shattered throne
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And be available EVERY week.
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4 RepliesI think dungeons should have a small chance to rewards,[spoiler][/spoiler] their respective raid exotic. 1k - shattered throne Anarchy - Niobe labs (not a dungeon but it’ll give people a reason to complete) Etc.
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[spoiler][b][i]M O I S T[/i][/b][/spoiler]
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I agree. Shattered throne should've had it's own themed weapons and armor. Maybe even a taken shader
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Everything in this game needs to be more rewarding, period.
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Although I agree, I would also say doing a solo 200k nightfall is probably as hard or equal to and we can't even get an emblem to show off such an accomplishment :/
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[b]agree[/b]
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7 RepliesNo, they shouldn't, and here's why: Larger loot pools make it harder to grind and get the one thing/couple things you might actually be grinding for. For example: I played Shattered Throne, all 3 characters, every full curse week since it started (not to mention solo attempts and helping friends out). Missed 1 [i]maybe[/i] 2 due to a cross-country move. I finally got the stupid ship the last full curse week in July to finally claim the Cursebreaker title. That kind of stupid grind is not healthy for the game.
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"Making content is too hard"
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6 RepliesThe game is short on loot in generally. Bungie are busy designing ways to slow down the fun to worry about loot.
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5 RepliesI would play shattered throne again for a full armour and weapon set.
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Edited by Meatbaag: 9/10/2019 9:12:23 AMMake every week curse week too. Why can we only enter the dungeon when the curse is strongest. Let's plant some flamin' transmat beacons up in there so we can rip shit up any time we feel like it
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Upvoted only because you use the word "moist" in your name.
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Totally agree. I did it finally just to masterwork my Solstice gear, but I was surprised at the end by only getting yet another Tigerspite. A separate loot pool for a challenging activity would be cool.
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Agreed
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5 RepliesWhy design things to earn when you can just design things to pay for? Use your noodle, guardian.
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Solo yes 👍
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6 RepliesWish Ender exotic bow IS Shattered Throne exclusive loot. You don’t get it anywhere else, so it is something that says “been there, done that”.