Does this apply to the stealth aspect of it or is it just the wallhacks? If I can only see ppl through walls for 3 second but can still be in stealth for longer than I have no issue with this, but 3 seconds of stealth for a crouched headshot kill is stupid. How am I supposed to get close to the enemy to melee them with only 3 seconds of stealth, this would take away a lot of the flanking capabilities of this subclass.
Any clarification would be appreciated.
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#destiny2
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8 RepliesEdited by SxfetyPin: 9/6/2019 7:17:34 PMYou can use the Exotic Helmet Graviton Forfeit in order to increase your Invisibility (and Wall Hacks) by three seconds. So six seconds. I feel it's a good nerf. It makes it to where you're going to need to choose between; Stupidly overpowered Super regenerating bullshit Exotic? Or Neutral Game Exotic. It's a healthy change.
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they removed from middle tree to force ppl go bottom tree... now you can use smoke bomb to get 9 secs of invisibility for you and nearby teamates ... dodge and repeat
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It says that it's only affecting the Truesight. I would cautiously go forward under the assumption that the invisibility is remaining the same. I say cautiously because they already said that the tweak to Truesight messed with Shattering Strike, so we can't be 100% sure that the invisibility hasn't been touched as well.
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5 RepliesEdited by Soul_Eater_42: 9/7/2019 9:37:23 PM[b] [/b]
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5 RepliesWhat you hunters don’t realize is tether was already fairly ok. You want it buffed, fine. But there must be a trade off. You got your buff to two subclasses. It has to come from somewhere. Get over it.
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1 ReplyI think they said it only affected the wallhacks part of it. They also said it affected Shattering Strike, but they said it was a bug they'll fix.
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10 RepliesI applies to everything
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4 RepliesHunters will suck even more 😂