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Destiny 2

Discuss all things Destiny 2.
Edited by Toadimus: 9/5/2019 12:05:58 AM
163

I have to play Comp for the best PvE weapons!?!?

I came back to the game recently, and everyone was talking about Monuntaintop and Recluse as the best PvE guns. I looked them up and what-the-heck I gotta play Competitive PvP to get them. It's just not reasonable. Strike guns only require strike kills and medals, gambit guns only require gun kills and medals and PvP weapons require you to rank up in the toughest playlist. Revoker requires a few kills and Competitive points, but not a rank. So why not the same with the other two? Why do I have to grind out the most sweaty playlist just to get the pinacle guns while I can just go in casually into strikes and gambit and get their respective pinnacle guns by just playing. Not even gonna talk about the first part of Mountaintop, it's getting nerfed. But I've tried going for it and it's impossible to get triple kills for the multikill part. It always seems like if an exotic (or pinncale) PvP quest or quest step just gets rampped up to 1000 compared to it's PvE counterpart. EDIT: I've finished all the PvE and Gambit pinnacle weapons. And compared to the 2 I've made this rant about, they don't stand a chance. -Oxygen: No comment, it's just THAT bad -Loaded Question: Actually pretty good, not a fan of it being Arc damage -Wendigo: How is it supposed to be good in a Spike Grenade meta? -Breakneck: Actually pretty good and fun, autos are not good in general right now -Hush: Does one thing, does it well, but only really good against weak targets -Delirium: Fun to use, the worst of the machine guns My solution is a change to the quest. Just flat out change the comp requirement to what it is for Revoker. I can play comp all month long, but as long as I'm going in solo, I just can't make it in this team oriented meta. Also, make the Gambit and PvE guns better. EDIT 2: Revoker quest is fair. Requires you to simply play the game and learn to use the weapon type.

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