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Destiny 2

Discuss all things Destiny 2.
Edited by PRIME_-LeGEND: 9/2/2019 10:46:46 AM
101

The reckoning is absolute shit

Nice job designing it for warlocks!! Maybe if you guys had a clear direction you would have made weapons of light in season of the drifter!! Idk whats going on in that planning room but someone needs to be fired Edit: thanks for the responses lol. Took note that blueberries are also a huge issue as well.

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  • Hey! Isn’t Saint-14 supposed to be a beacon of hope? Not one of Toxicity?

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  • The issue isn’t the game mode itself. A Ward of Dawn is plenty useful on the bridge. The problem is how surprisingly horrible most people are at the game.

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    • The boss stomp needs to F'ing go.

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    • The game is absolute shit, just like its devs.

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      • No well is needed actually. But you need blueberries with brains, a very scarce resource in Destiny. Unfortunately not yet available through eververse. What you can do though is grind it during ez days, unless you have blueberries who don’t see the timer nor understand that one has to stay within the circle.

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      • To be fair, even with weapons of light, reckoning would not necessarily be better. Main problem come from players who have zero adaptability, they just try to repeat the same strategy without looking at the situation. Then you have those who have no idea what to do. And they get killed before having any chance to understand anything. Really Reckoning did not miss the mark by that much. With 10 more seconds and only 1 mini boss per bridge section, it'll be fine. If blackout could be removed from the modifier list it'll be nice too.

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        • D2 in general has been absolute crap.

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        • Run masterworked weapons and armour with synergy, to get past the bridge you ALL need to be dropping orbs and chaining your supers. Blueberries slaying ads with no orbs are the main reason teams fail.

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          • Edited by A Simple Farmer: 9/1/2019 1:54:19 PM
            A. You're 6 months late B. Luke Smith addressed this in the directors cut

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            • Buff to drop rates is Tuesday right?

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              • I assume we're talking about the bridge? The rules are stand in circle and kill bosses before they get anywhere close! IMO warlocks are only required to mitigate damage from snipers... the well only generates two orbs per section! Middle tree solar titan is the pick every week, for all mods! It's really good! Bubble is a really bad choice IMO, just allows everything to build up! Nothing wrong with an Ursa/doom fang titan on void weeks, depending on what the fireteam is running! Arc titans can be of use, but I always think staying in the circle is the no.1 job for all, so this class does go against the objective! Rule of thumb for an easier time (depends on teammates though): 1.you'll have plenty of time to finish if there's a couple of people at the next section in advance 2.bosses cannot stomp you off the level if they're no where near, or constantly being staggered 3.snipers cannot hit if you crouch behind the platform (may need to rotate, can't be selfish) 4.if there's a res in the circle, res asap! 5 if there's a res outside the circle, leave 6 always be generating orbs... perks like better already or recuperation are wonderful (even better with wendigo)

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                • Edited by Mizwrath: 9/1/2019 4:18:29 AM
                  I’ve literally 3 manned it with 3 titans, what are you on?

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                  • Look, another day with blackout, great one bungie! This makes it so much fun. Also the 1 hit taken vandals are absolutely f******* amazing.

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                    • I mean the game mode itself can be fun if and only if you have a team that knows what they are doing. Other than that its a miserable experience when I load into a server and people cant even complete tier 1!

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                      • Nah, the rewards are not exactly balanced for the gameplay and its hard to get a gun you want let alone a good roll, hopefully that will be fixed next week. As for the gamemode itself nah it isnt made for Warlocks. Its perfectly doable without ANY supers. Let alone 4 people with their own supers. Thats why plenty of people incuding myself have said triumph. What reckoning actually needs is 4 non blueberries who actually use a decent super at the right time which unfortunately seems to be pretty lacking lately especially in a mode that not many people play.

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                      • Uh oh, now you've done it! Next season we will need to grind 1000 reckoning games to unlock a single perk on boots. With their logic the less people like it the more they will make you grind it.

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                      • did you only just have this realisation? Months after hte mode came out and has been almost abandoned by the community and also after bungee explained why they designed it that way and why it was wrong, along with the changes they are about to make to it. I agree with you, it just seems like you're a bit late to the party lol

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                        • Git gud

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                        • Edited by Мегадуэ: 9/1/2019 6:08:06 PM
                          I would argue, but your arguments is so unbreakable.(No)

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                        • I tried to do some tier 3 reckoning on and off for 3 evenings in a row...the game couldnt even matchmake me with a team....literally no one plays this anymore

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                        • Welcome to day one of season of the drifter

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                        • If I'm not playing warlock and I load in and there is no warlock, I back out. I mean, its not my fault they designed this crap.

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                          • [quote]Nice job designing it for warlocks!! Maybe if you guys had a clear direction you would have made weapons of light in season of the drifter!! Idk whats going on in that planning room but someone needs to be fired[/quote] So is your face....

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                          • Edited by PilksUK: 9/1/2019 3:30:13 PM
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                            PilksUK
                            PilksUK

                            MIA - old

                            Yep waste of space and according to Bungie thats at a premium so yeah remove reckoning and give the loot to drifter and rotate them each week, remove gambit prime while they are at it and remove end of round cutscene/waiting room from normal gambit and reduce the motes needed per round.

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                          • We know

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                          • Did you read any of the director cuts?

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