Yesterday I was checking my Vault and I noticed [i]HOW MANY[/i] Exotics I never, never use. There are so many Exotics that are basically useless, both Weapons and pieces of Armors. I really struggle to imagine in which situation I could use some of theese and obtain an advantage rather then use something else.
The only Exotics that I use and I see around are just the same for everyone, all the other are completely abandoned into the Vault.
I know that Exotics are not designed ONLY to be the most powerful Weapons/Armors but also to be unique so to give players other ways to play the game, but honestly... their uniqueness maybe ends to kill their functionality. That's because it doesn't fit with the game environment and what the game offers to the players as activities.
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[i]Ashen Wake: Exists[/i] Me, a realist: "You are just a mediocre version of arc's pulse grenade"
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Edited by bevross: 9/2/2019 12:38:36 PMthe sixth coyote for grenade launcher reloads. lot of fun. used with militia’s birthright
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7 RepliesEdited by TheArtist: 8/30/2019 11:18:21 AMBad design. Weapons Desgin Lead for D2----Jon Weisznewski (who left Bungie back in the Spring)----was a guy who had a clear bias towards PVP...towards Destiny as primarily a shooter rather than an RPG.... ...and I believe wanted the Crucible to become the next Overwatch and an e-sport. So EVERYTHING in the sandbox in Y1 of D2 was designed to LIMIT the range of player power, and to simplify balancing the sandbox for PVP. So that PVP would be kept a game of SHOOTING SKILL. Which resulted in a vanilla D2 that was basically designed around a PVP end game..... ....and it BROKE PVE. A vault full of exotics that no one uses is the wreckage left behind by Weisznewski's agenda...and his being out of touch (imo) with the identity of the game, and what the community as a whole wanted from the game. No personal disrespect to Weisznewski----I've listened to dozens of hours of interviews he'd given about the game, and he seems to be genuinely nice guy...smart guy----but when Luke Smith talks about a **unified** vision of the game, I believe he's refering to the split between himself and guys like Weisznewski and Hamrick. Guys who kept working against the effort to make Destiny into a satisfying MMO-action-RPG hybrid that Smith (and Chris Barrett) wanted the game to be. Because they were committed to PVP...and turning Destiny into a spritual successor to Halo and it PVP legacy. That legacy---which includes the wreckage in your vault----has been an anchor around the neck of the game, and has kept it from realizing its potential. Hopefully---and its starting to look like it---this anchor has been lifted now that most of these guys have left Bungie.....and the game can turn a permanent corner.
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2 Replieswell its about the meta in pvp from what i can tell in threads here. what happened was, exotic drops, its really good, pvpers then use nothing else, everyone complains its overpowered, it gets nerfed to be no better than the others and legendaries (in case some ppl dont have the exotic to compete with it anyway) and then everyone complains again. and then there is a new meta be it the latest new exotic, pre-nerf, or a combo of other weapons. i see a thread here about wardcliff coil, rock and dust or something combo. 3 weapons apparently being complained everyone is using. thats the current meta and will likely vanish next patch as one, two or all 3 weapons are nerfed. personally i never run the meta, because if im in pvp its usually in rumble to do a bounty or a quest for a weapon. so i take my normal pve loadout into rumble. i play weapons that feel right for whatever class, so hunter runs ace of spades and main energy is ringing nail, with a machine gun. warlock has ether doctor, and the monarch bow (she has other bow and ringing nail also) with machine gun. my titan was gonna run an exotic machine gun and ringing nail, and maybe the kinetic bow you get in forsaken campaign - but there doesnt seem to be an exotic machine gun. yet.
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I wish a Youtuber would make a video on what exotics I should delete from my vault. . . [spoiler]Because this community does whatever they say[/spoiler]
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The worst part is the best weapons in this game are legendary
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16 RepliesOn my warlock the only two exotics I use are Lunafactions and Transversive steps.
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Edited by ELRaSun: 9/1/2019 2:25:31 AMThe problem is there is still a conflict between the game D2 Y1 was intended to be, and the game players wanted. Most exotics still fit into that narrow box of D2 Vanilla where they do a Very specific thing, for a specific situation, in a very specific activity. And then there are others, mostly newer, that are good almost everywhere Been an argument on the feedback forum since the change to the new gun and armor systems. Don’t nerf things for being “used too much” / “the only choice” before first trying to actually make the other 80% of exotics good. Why would I ever equip.... mechaneer’s tricksleeves? Lol, you can’t nerf anything to make this worth my slot over exotics that improve my super, enhance abilities or all around performance. You have to redesign the exotic..
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It’s hilarious that we have all these worthless exotics and Bungo keeps nerfing everything
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8 RepliesThe exotics aren't useless. Just other stuff is too strong.
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4 RepliesAs a warlock I dont really feel the need to where exotic armor, but when I do I equip ophidian aspects because it just has a more niche utility for crucible rather than most warlock exotics that are more useful for pve
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10 RepliesEdited by DeathPony07: 8/30/2019 9:33:05 AMBungie ruined Skull. It's literally useless now. Thanks, elitists.
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Edited by Silencedbybumpgie: 8/31/2019 7:04:27 PMYes in deed like the lumina or 2 tail kitty.... in winter you with the Jade Rabbit and me with a snow ball you got no chance!! 🤷🏼♂️ Jottun, truth, outprime and bad juju my tops
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I agree the only exotic weapon I use is jotuun.
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5 RepliesI mean, the fact that the stag literally requires you to die to actually be effective is the most stupid thing I've ever heard of.
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Yes, but what happens when you have useful exotics? Remember wormhusk? What about oem? Or shards? And all the others, ace of spades was needed, they went too far and had to undo the nerf. When ever there is a useful exotic the community forces bungie to need it to oblivion, because the [i]community[/i] can’t accept the fact [b][i][u]exotics are meant to have abilities. That is the entire purpose of having them. They aren’t just to show of to your friend.[/u][/i][/b] God forbid titans just accept shards and use Ursa furosa if they want supers, or we warlocks accept it and use skull, or Phoenix protocol if we want supers. The fact remains [b][i][u]Most subclasses have a super refilling exotic. Hunters were just the only ones to use theirs.[/u][/i][/b]
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Exotics were only good during the time frame they are first released
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3 RepliesWait for the exotics that you can buy during battlepass
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You would think that would prioritize over 150 sparrows but it’s greedy bungo
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When something feels like an exotic it gets nerfed to hell..lol no use in getting excited anymore in this game
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16 RepliesPeople would use them more often if they actually competed against shotguns. I like playing with rat king for instance, it's fun to get a kill, go invisible, pop out on an enemy and kill them too. But, that is extremely rare when all you see is every scrub dipshit player in this game use a shotgun that ohk you from 40 feet away. By the time you get two rounds out, you die instantly. You can put the sub machine gun (forgot the name right now) Again, it's fun to use, but by the time you get someone half health. you die instantly to a shotgun. Exotics don't need a buff, shotguns just need a nerf or to be removed from pvp all together. The only shotgun in pvp should be chaperon. It's damn good, but it misses a lot. It also requires the user to actually sort of arm at the head to proc a ohk.
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And what’s sad is they are so close to being great
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Hmmm, I’d say situational rather than useless- well, for most. I take Rat King everywhere/I Burden is awesome in pvp after you masterwork/Merciless is boss everywhere/Hard Light & Borealis great for burns/Worldline is just COOL/Jade Rabbit will be back soon enough/Sunshot good for hunters/Thoooooooorrrrrrnnnnn!/Crimson great for pve... you get my point. Not everything needs to be pvp/e destroyer- my fav gun is Hard Light, just ‘cause it’s cool but I’ll be damned if it sees play in crucible. Just have fun with the ones that have a uniqueness to them I say?
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3 RepliesExotics aren't meant to be overpowered ( Although some are more or less because of overall utility) . I would say more exotics have a niche use. You dont have to play optimally all the time, sometimes you can just kickback and have some fun. Throw on the rat king and invis shoulder charge people in the crucible Throw on the helm of saint 14 and put you bubble in high traffic doorways or blind people with you shield Throw on the ashen wake with grenadier and throw fireballs non-stop Throw on the Lion Rampant and the Skyburners and rain death from the skies. The point is, most exotics might not be for every activity, but they can all be used in certain scenarios for the mix up fun factor. Not to mention catching people off guard with weird setups is funny.
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Can you list some examples? Because not every exotic fits everyone's playstyle. Doesn't mean they're useless to everyone.
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I think that being able to use more than one exotic at a time, at least when the shadowkeep comes, seems to be reasonable to me. Overpowered as they may be, so is the new upcoming artifact system, and being able to temporarily gain as much power level as desired each month. I don't know about pvp, but it could definitely refresh things in pve for me.