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8/16/2019 5:50:55 PM
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For anyone interested this is the PART III mention to the Buff/Debuff rework "We’ve taken all the weapon damage buffs (these enhance the player’s outgoing damage) that can appear on the character and stack-ranked their damage effects (these are effects like Empowering Rift, Well of Radiance, Lumina’s buff, and top-tree Void Titan’s Weapons of Light). We’ve also overhauled the system under the hood, so the damage calculations use only the most powerful buff on a player at a given time. It’s got nuance to it, though: If you’re under the damage effect of something stronger than Well of Radiance, you will still receive the healing effect from the Well, but the damage bonus would come from the other buff (e.g., Lumina or Weapons of Light). We’ve made some changes to debuffs as well (a debuff is an effect that weakens the enemy). We’ve touched the effects and durations of a number of them. These effects include Hammer Strike, Shattering Strike, Tractor Cannon, and Shadowshot (Shadowshot will now work on powerful weapons as well)." WELL OF RADIANCE WILL NOT BE NERFED, however only the most powerful buff will be useable. Well and Ward Confirmed will NOT stack. Generally ALL Debuffs will catch a duration Nerf. Enjoy the news Guardians
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