So far, I have passed on Shadowkeep. I want to see how Borderlands 3 turns out. What sums up Destiny 2 for me is how fun takes a back seat to challenging.
In the Director's Cut Part 1, the word "fun" is used twice, the word "challenge/challenging" is use 16 times. I think Bungie thinks to make a game that is challenging where rewards are scarce is fun. I tend to think a game that balances the awesome feeling of power, provides lots of various rewards and sporadic challenges is fun. It seemed like we had reached this point near the end of Destiny 1.
This is what Borderlands 2 provided, I have my hopes up for Borderlands 3. I will wait and see about Shadowkeep. I am a little tired of the casino called Destiny 2.
English
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[quote], the word "fun" is used twice, the word "challenge/challenging" is use 16 times.[/quote] beautiful analysis. I hope your career is related to it.
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Am I the only one who thinks borderlands shouldn't be compared to destiny? Don't get me wrong I like them both but Destiny has more in common with Anthem and The Division.
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Abject failure?
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They use challenging more because they are focused more in hardcore players and not casuals. Hardcore players wouldn’t be hardcore if they didn’t enjoy the game they played
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Upvote