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Destiny 2

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8/13/2019 5:13:11 PM
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Director's Cut: Part 1

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  • Edited by BarretOblivion: 8/13/2019 11:39:09 PM
    I really wish Luke talked about boss design... because honestly is the one thing Destiny has overall had a problem since D1. Do mechanics like stand on plate or throw balls, etc and then stand in X place and burn 'boss'. I mean is it too much to ask for boss's to do more than just sit there and fire projectile like gun shots at us??? This space fantasy, use the fantasy for F sake and make us interact with the BOSS. Have to boss do different things that we need to react to, build upon what the raid team did with Riven/Insurrection prime and add attacks that we can interupt. More stuff that has to do with us reacting to the BOSS and interesting besides allowing us to face roll a 'chunky' enemy that is just bigger than trash mobs we have been killing for 4 years. I mean for F sake, even Borderlands has better boss's that are action packed than any of Destiny's bosses including raid bosses.

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