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Destiny 2

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8/13/2019 5:13:11 PM
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Director's Cut: Part 1

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  • What struck me the most is that Bungie seems to still have a communication problem with itself and it’s past experience. The pursuits tab is an interesting “failure” insomuch that by the end of D1 we had a pursuits section that was well received, fluid, and clean. Instead of taking that UI design we were given a jumble. I understand that working on something and then having it become poorly received must be a kick to the stomach but this is where managers need to step in and say “is this what you want or is this what is best for the game?” Whisper of the Worm. Again this harkens back to D1 when they found the Black Hammer was broken in regards to pve activities. While the state of D2 at the time had less power fantasy abandoning all the previous knowledge was a recipe for failure. Eververse. The idea we want to just buy cosmetics is a company lying to itself to rationalize keeping a pay store. People are upset at the pay store cosmetics because D1 trained is that these items are rewarded in game specifically ghosts, sparrows, ships. When specifically removing these items from activity rewards and putting them up for sale it will always be tainted with “the best stuff is for sale” and the less interesting are placed lightly in the game as influence to shop in the store; the psychology to look unique. The annual pass. We were told the the DLC model wasn’t sustainable so we move to the annual pass but are now hearing that it’s unhealthy of a design model as well. Maybe it’s time to do away with DLC and just release a complete game even if it means being quiet for a few years or just release one DLC a year. The DLC also touches on the internal communication issue. Are teams not communicating about what they want to design and how this functions on what is being or has been built? Is this another management issue that isn’t molding a full game but allowing for Frankenstein’s Monster build that is thrown together and hopes it sticks? I’ll be interested to read what the next parts say, benefit of the doubt, maybe it will all come together in a unifying director’s cut as of right now it’s seems a jumble and meandering thoughts.

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