kills with grenade restore grenade energy
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Edited by RedTwinGamer: 7/21/2020 5:13:01 AMat this point i Think Most of the Titan Exotics needs some help and Armamentarium is def one of them. A neat buff i can think off could be to add a "Demolitionist like perk onto it, so it reloads all equiped weapons when you throw a greade and kills restores grenade energy". i think just adding 1 extra grenade is kinda weak when i see stuff like the "Dragon shadow" on the hunters that basically gives 50+ mobility / reloads all equipped weapons, better handling, reload and much more.
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how about just bigger explosions as well?
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8 RepliesAt least it gives an extra grenade of any type. Warlocks have Starfire Protocol, and we all know how garbage that is.
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2 RepliesGrenades get wolf pack rounds.
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make it give 3 nades *laughs in suppression spam*
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6 RepliesA buff to the Crest of Alpha Lupi is needed as well. Maybe immunity while activating a barricade on top of the health pulse and super orb. It'd be like the Wormhusk Crown or Contraverse Hold exotics.
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3 RepliesGives suppressors a wider aoe range :^)
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8 RepliesI wish they'd buff grenades in general. Bungie has let them soak in weak sauce for far too long now.
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Or they could make my day and just combine armentarium and alpha lupi ☺
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12 RepliesBuff Sixth Coyote also.
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4 RepliesAlso, let it stack with top tree Striker for 3 grenades.
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Armamentamentamentamentarium. [spoiler]buffed.[/spoiler] [spoiler]you're welcome[/spoiler]
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3 RepliesUr a bot
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2 RepliesYou already get two nades though. Isn’t that enough?
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46 RepliesThen lose your 1 hit melee
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Its definitely a plain exotic in D2, I used to love it in D1. It would be nice if it increase heavy ammo reserves.
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10 RepliesI can do you one better! “ARMAMENTARIUM” And Another Thing - Gain an additional grenade charge and grenades gain enhanced effects. Pulses get one more pulse. Lightning won’t deal self damage. Flashbang detonates on impact. Incendiary after-burn lasts longer. Fusions track better. Thermite causes burn damage. Suppressor doesn’t deal self damage. Voidwall is taller. Magnetic tracks better.
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3 RepliesI wouldn't mind seeing this, but if they buff any titan exotics they need to buff some hunter ones and quite a few warlock ones.
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Aggressor
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8 RepliesGrenades may as well be firecrackers, in PvP they're weak as hell apart from the Warlock arc web.
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Nah just make it allow me to have 3 grenades.
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3 RepliesCorrect me if I'm wrong, but isn't that already good? There are lots of exotics that I thought were much worse. If they're going to buff something, it shouldn't be the Armamentarium.
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Just return it to it's former glory. Extra grenade charge and more ammo.
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I agree that this exotic is underwhelming and there are much ability based exotic chest pieces that have far better synergy (Hallowfire Heart, Heart of Inmost Light). This chest piece shouldn't be just a subclass perk (CotE Magnitude) it should work to synergize with the Rally Barricade and the Bomber armor perk. [quote]While Rally Barricade is active/ when you are rallied at it, grenade damage grants ability energy and grenade kills grant grenade energy. So this way, you can pop a rally barricade and throw a grenade at a boss. You get the ammo perks of the barricade (fueling the more ammo aspect of the D1 version) and your grenade damage synergizes with the titans ability. On top of that, if you kill enemies then you get some grenade energy back and when that's combined with the Bomber perk it should all be back by the time you need to throw another. [/quote]
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11 Replies2 grenades aren't enough are you mad?
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2 RepliesEdited by Corrick II: 8/9/2019 10:35:50 PMEasy. Add a third grenade if you have the subclass tree selected. People have asked for this for years. That would literally blow people’s minds.