Bungie, you ruinied recoil on controllers for D2 based on the most idiotic logic.
I.e. recoil doesn't feel good on mouse so let's have none, but on controller recoil feels -blam!-ING GREAT! So let's add more!
In D1 it was fine. I suspect you will get a rude awakening when cross save comes from all the (additional) people complaining if you don't fix this.
Drewsky:
https://youtu.be/wTFcPzKacfg
Thanks
Edit: I am a PC controller player, and happy to use a worse control method for my extra comfort. But I don't see why I have to also fight the artificially added recoil that makes many guns feel bad (ace of spades?) Compared to mouse, where every hand cannon archetype feels like a precision.
Plus PC gets permanent traction on all boots and adjustable aim sensitivity on ads. Why?
Remember the pc hand cannon recoil bug where for a couple of weeks controller recoil was applied to 150s? PC players were literally crying about how bad it was - welcome to controller world.
Here is a quote from Mark Noseworthy
“For instance, there’s no recoil on guns on PC because recoil on the controller feels really good… With a mouse and keyboard, you don’t want the mouse moving without you moving it, so recoil doesn’t feel good, so there is no recoil on PC.”
When TLW came out there was uproar at the in insane amount of ads recoil on it (don't get me started on "it's a hip fire weapon").
There were dozens of threads, and Bungie (can't remember if dmg or cosmo) said they were looking into it and said "you want recoil to be more like D1". This was the last statement on it by bungie.
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Holding down the right stick allows for a sorta kinda zen moment feel to most guns. Managing recoil is also a real thing. Also PC has recoil and we have to manage it too. Also, it isn’t that they would rather have PS and XB have more recoil. It’s mouse pad. A lot of times using whisper (pre-nerf), my mouse would leave my mouse pad. You can just hold down the stick. It’s almost easier for you lmao.