I was wandering in the tower and some random player dragged me into his team, he doesn't speak English but after a minute I figured out he was asking me to help him out in the Forsaken story mission, the Machinist. Damn I almost forgot how fun it was!
It wasn't quite difficult for average players but popping his head with Izanagi's burden was real fun. It really made me think, what if Bungie brings this kind of enemies to the patrol zones to replace those yellow bar "valuable targets"? We only get to fight these barons in the missions and adventures, that's not many opportunities for fun enemies like these guys.
Also, let them drop materials we can use to transmog our armours, forge weapon perks etc. This could bring some life to the patrol zones I guess.
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I would love to see patrol zones be introduced to large groups of enemies that are resilient asf. Like an enemy camp almost, or just encountering enemies doing stuff in general. Probably don't reward us with gear, but if we could get planetary resources by going out of our way to attack enemy camps or resources, that would be really awesome from a farming perspective and gameplay perspective.