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8/6/2019 1:45:53 PM
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Rolt

Increase max shader in inventory from 50 to infinity

Seriously there are 170 shaders in the game and there will only be more. It would be a good quality of life change

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  • Like the vault for example. I'd love if it had Alphabetical Sort or Sort by Light Number. But that's too difficult to put in.

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    • I just think that shaders should be a permanent unlock, once you have a shader it stays in the shaders section in your inventory and costs glimmer to apply a copy to armor or weapons. No more storing or deleting stupid shaders.

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    • [b]Yes. [/b]

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    • That would be awsome.... but there is no way they could do that would take up more memory than any machine had.

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      • Who else here remembers having 1000+ Atlantis wash shaders that took like 20 minutes to delete.

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        • Or a Shader Vault.

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        • Consumables page needs a bump in storage capacity as well, or at least make it so things can be deleted from it or stored in the vault.

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        • Be thankful you can carry 50.Back in D1 we were carrying 9

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          • Edited by Lull9: 8/7/2019 8:33:27 PM
            The scroll in the shader application menu should include ALL of them. It should either tell you how many you have if you have it or give you the option to apply it for whatever it costs if not.

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          • It would be really nice to have shader storage be improved. Logically, just utilizing the Collections as storage space for them would be the most straightforward way of dealing with it. Basically, allowing you to use any Shader you've collected, but if you don't currently own a copy of said shader, you have to pull it with the Collection price. This, alongside an improved UI for selecting and previewing shaders on items, more so than just having the like 2 lines of shaders viewable and having to scroll through a bunch of them...

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            • Directly buying them off collections from the shader menu would be such a streamlined solution to shader storage

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            • They should function more like ghost projections

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            • I’ve thought this for a while now. I think they should assimilate the shader collections tab and the shader inventory tab to just be a collection with a storage capacity, but when you run out you can re buy them.

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            • Would rather have mass dismantle

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            • [quote]Seriously there are 170 shaders in the game and there will only be more. It would be a good quality of life change[/quote] You know they’re in collections now right? That was the QoL update for this

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