I play both PC and console and are taking both into account
Game Consistency
- Remove flinch on everything but snipers and linear fusions -> Make high cal PvE Perk
- Don't flinch team-mates when shooting them
- Reduce the intensity of the flashes on-screen when being shot especially to the face
(I want to see where I'm shooting)
- Fewer supers and weaker roaming supers
- No/little heavy in comp
- One per game heavy box in QP
- Melee animation teleportation
- Respawning in to die to shotgun/sniper/heavy/super instantly
- Dedicated servers (I said wishlist for a reason)
Armor
- Remove super/ordinance mods
Weapon Balance
- Increase the spay pattern of high impact fusions
- Make 'Wardcliff Coil' not drop heavy on death when halfway through last shot
- Tweak LoW accordingly
- High Impact snipers 1 shot roaming supers
- Fix SMG spray pattern to be more reasonable
- Make Luna and NF able to chain precision damage again
- Scout buff (I don't know how)
- Tone down 390 and 450 4 burst pulse rifles
Class Balance
- UNIVERSAL ROAMING SUPER ARMOUR NERF -> Not golden gun <-
- Fix tether consistency - Shoot from the center of the body to avoid hitting roofs - Make supers running through actually loose their super and preferably before you die after they run into it
- Bottom tree??? striker needs to have the super shortened
- Nerf Jotunn to the ground in PvP
Gamemodes
- Allow us to choose what we play
- Remove supremacy, free us up some file space
- Bring back rift
- Reintroduce Trials (MUST for game growth and twitch following)
- Elimination - resembling the trials mode - kind of a practice mode
- 6v6 Elimination game mode as a rotating event or something (might just be subject to me but I enjoyed the chaos in D1 privates)
- Rumble glory system?? (I think it would be cool)
- Better comp map pool
- Lose fewer glory points lost when a team-mate leaves in the first part of the match
Please leave down below your comments and anything I missed (I definitely missed stuff)
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Edited by JoshAltea: 8/1/2019 12:52:20 AMTopic body