Basically what I’d like to see in the raids is essentially less mechanics. I’m not saying make it easier rather make it harder to stay alive. Have hoards and hoards of adds, increase boss AI intelligence, abilities and aggression or something along those lines. I’ve fallen out of wanting to raid because of the mechanics that I don’t think suit the looter shooter ideology.
I don’t think I’m alone in this and I’m not saying I’ve got the answers but I think moving forward the game should aim away from the get a buff, dunk or pass an orb etc at least at the final stages of the raid.
Thoughts?
Edit: I also think this will aid in bringing more of the player base into the raids as more people will be willing to participate knowing they aren’t going to cause team wipes after wipes if they die because they struggle to understand what’s required for the mechanics during an encounter.
English
#destiny2
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I'd like to see a raid where instead of bosses you have to ascend levels in a tower like situation and the higher you go think of firefight the more loot you get and when you reach the 100 floor for example you get the raid exotic making a hoard mode to reach higher floors/high scores sounds kinda cool