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originally posted in: Raid mechanics/difficulty
7/21/2019 10:34:07 PM
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Scourge of the Past, Eater of Worlds and Crown of Sorrows have very little raid mechanics. Last Wish only has one mechanic heavy fight being Riven and you can literally damage right past those at the moment. The rest is fairly balanced with mechanics. Leviathan has a good balance of mechanics. Spire of Stars is awful. I completed the prestige version once and then never went back to it. That had way too much stupid bs going on in it.
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  • This ^ Although, I disagree with spire tbh. Its not the best raid ever, but It actually isnt that complicated. Its one of the only raids where 1 "leader" can literally tell everyone else what to do and they barely need to understand the raid. I find prestige very fun personally because its the only time in the ENTIRE game where we dont get to use broken OP weapons, and instead have to find cool loadouts we might not otherwise use, but hey I can understand why you'd disagree here. I did prestige EoW/SoS this week with SIDEARM SCOUT SWORD, now tell me that doesn't sound insanely dumb and yet it was so fun and we managed to do both raids multiple times.

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  • I disagree with your crown opinion, imo this raid has the most mechanics...you’re not ganna have a good time in phase two if you don’t have a buff

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  • That mechanic however is literally the only one in the fight. The idea that one person with the buff and one without it need to damage and object together. Even more if you lose the buff, a pool spawns in that will allow you to pick it back up. It would be completely different if you couldn’t get it back. The only other the mechanics added are crystals need to be destroyed or they will wipe and deception needs to be destroyed or they with wipe and shoot the glowing green body parts on the boss.

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