Basically what I’d like to see in the raids is essentially less mechanics. I’m not saying make it easier rather make it harder to stay alive. Have hoards and hoards of adds, increase boss AI intelligence, abilities and aggression or something along those lines. I’ve fallen out of wanting to raid because of the mechanics that I don’t think suit the looter shooter ideology.
I don’t think I’m alone in this and I’m not saying I’ve got the answers but I think moving forward the game should aim away from the get a buff, dunk or pass an orb etc at least at the final stages of the raid.
Thoughts?
Edit: I also think this will aid in bringing more of the player base into the raids as more people will be willing to participate knowing they aren’t going to cause team wipes after wipes if they die because they struggle to understand what’s required for the mechanics during an encounter.
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Edited by cesar0s: 7/21/2019 1:02:32 PMYou want dumbed down raids...that are just horde modes...and are guaranteed clears. So you want strikes...or EP. Raids are designed to require alot of coordination. Get coordinated, or play one of the many game modes that require absolutely no coordination.