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7/2/2019 8:21:21 PM
110

Stack protection is REQUIRED in Quickplay

I'm absolutely sick of getting into a Quickplay match where the enemy team has a 4 or 5 player stack, while you are mixed with players who don't care to cooperate at all. It just creates a totally unfair and unenjoyable environment where those who are obviously chatting away on voice chat programs will destroy the shit out of your team, while you are barely scraping by, teammates just running into ambushes all day every day, deciding not to cap points as well. Sort it out already.

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  • A group of 6 friends messing around in Quickplay isn’t bad. An LFG group from the Find Fireteam section where they are “Luna QP Pubstomping mercy rule team” is the problem. I’ve seen posts like these more and more in the finder. Pathetic.

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  • The forums need tard protection

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    • The issue isn't stacks vs randos. The issue is the lack of skill-matching. You have people who are throwing down efficiencies of 7.0 + in the same lobbies with people who barely know which end of the rifle to hold and point at the opponent. Which is why the Crucible is such a sweaty, miserable experience right now for the average player. If the game had the sort of SBMM it had for the first 3 years of its life, you'd have a Crucible that was more accessible, and more enjoyable to the average playear. You have a LOT less complainign about PVP and about Iron Banner. Bottomline? The Crucible team is **lost** right now. They have no idea how to make an enjoyable PVP experience...and the game as a whole is suffering as a result.

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      • I believe you have a few options • play with the 93 people in your clan if you can’t find 3 or 5 more to assist, time for a new clan • Crucible is a team based game mode, Destiny has added LFG features to support people who start most forum posts with “as a solo player” so use them • a lot of the time stacks are a joke, I completed my powerful engrams in crucible and gambit “solo” and we belted heavily “stacked” teams. Sure you will cross paths with weaponized teams that work together, as intended and destroy - but of course the element of communication is going to be advantageous, but the concept of stacks assuring a win is a myth.

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      • Bulk of people seem to say its quickplay and quickplay doesn't matter since its not competitive. Let stacks queue up them randomize everyone into the 6v6 teams. Split stacks evenly between sides. Its always fun shooting and trash talking your friends. Had it happen in D1 a handfull of time being split and it was the most fun to be had in those matches. So let everyone queue but split up everyone randomly, kill your friends, and since its quickplay it shouldn't matter.

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        • How about a change where you can only go to the crucible in a fire team of 3

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          • Every match of crucible is a complete shutout. One team decimates the other and thats that. Sometimes youre lucky enough to be on the good team. Im no crucible god but with a good team at my back i can do work. Well … that rarely happens. They should match players based solely on kd in comp and quickplay. Its the only somewhat (very somewhat) accurate measurement of skill. It just makes the most sense. Tiers like this: .0 - 1.0 1.1 - 1.5 1.51 - 2.0 2.1 >

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            • Would be great if matchmaking prioritized 4-6 stacks against each other. Then use randoms as filler. Most OP weapon in the game is a stack. Add a little sbmm back in, not as strong as it was. Add a little protection against stacks.

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            • Why not just play rumble

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              • The cheap p2p matchmaking is the root cause. Bungie is committed to making most from least and we deliver with our pockets every release. They have tmno incentive to fix this and all the excuses to avoid it.

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              • You already get that. Your skill level is higher than that of your opponents team. How much of a crutch do you need.

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              • Meh not that bad. Play more often, learn maps, figure out what's best for you. Or did everyone give up on actually trying? Using words like sweaty and try hards. Is just an excuse in my eyes. Learn to excel at what you do, even if it's just a video game...

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                • SBMMM. It’s necessary.

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                  • Safe space needed for guardians under the age of 20.

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                    • when people would play “stacked” or a “stack” it means they were playing with or against actual good players. you guys see a garbage 3-4 man and call it a stack. not even the same thing.

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                      • Rather have cbmm then sbmm all day everyday.

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                        • I think it’s funny when people stack up, then get their faces rubbed in the dirt when myself and a couple other players on my team go crazy.

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                        • Edited by shmoo69: 7/3/2019 10:01:48 AM
                          I always wonder why some folks give a response to this most FAQ of 'snowflake' or 'waaaah', or 'git gud', insert insult [here] etc. I'm fairly sure it's because they like a good blueberry pub stomp to get their stats up and this would mean they'd have to play a reasonably equally matched team, or heaven forbid, lose. The addition of a single player queue wouldn't hurt anyone. If you still want to be a hero and solo queue against stacks, then be our guest. Eat your heart out. Having said that, this has been asked for for the last few years (pretty much every week) by the solo queue masses, and Bungie just ignore it. There is the possibility something may happen with the noob influx in September - the bluest of blueberries will have a thoroughly miserable time against the sweaty vet 6s and that'd be an immediate turn-off. Not what Bungie want. God knows it's bad enough being half decent D2 player of 5 years.

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                          • Edited by Smough: 7/4/2019 6:44:53 PM
                            Hardly, but something should probably be done to make quickplay, which is supposed to be fun and casual, more friendly to players who don’t drop 5.0’s every game.

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                          • get farmed lmao

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                          • 0
                            Problem with traditional SBMM is that it ranks the skills of individuals and then forms teams with those individuals. While this might be good for average players and below, this makes every single match for a love average players a meta-abusing sweetest. No place to have fun and loadout variety plummets. Problem with CBMM is as you said. Above average players flourish by stomping those on the opposite side of the spectrum. Nobody wins either way. My idea is a form of team based matchmaking. The system evaluates the skill level of an entire team (rather than individuals), whether it be randos or a stack, and matches them with another team with a similar skill rating. That way, there are highs and lows on each team, but hopefully they aren't so far apart that every game is a total blowout. This would require a fairly large PvP playerbase to work well and to it's fullest extent. This would also protect your average Joe from the LFG "IB Mercy Farm 2.0 K/D+ Checking Stats" six stack. Teams like that would be givin incredibly strong competition, while teams of normal friends playing around would be matched with teams on their level.

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                          • Have u tried to git gud?

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                            • Edited by Gigafloh: 7/4/2019 11:14:45 AM
                              Its possible to beat stacks but I think the issue that you mention is the overall lack of skill in most of the player base. I've never seen so many bad players in any game, people standing still while shooting, don't looking at their radar etc. The team with more noobs loses always. Most probably comes from the fact that the rest of the game is piss easy and that they are spending too much time shooting dumb aliens. And I'm afraid what's to come when the game goes free to play....

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                            • Edited by Deathburg3r: 7/4/2019 11:32:01 AM
                              I solo queue into stacked teams often enough. It's incentive to play harder, but yeah it can be annoying when you feel that your team is holding you back. I would like a solo queue playlist beside rumble, like skirmish. Edit: I just had a 60 defeat game against a 4 stack :]

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                            • No. I have 1000 or even 2000 games played as a solo and yes, I have been destroyed and tbagged by good six stacks. Was it enjoyable? Of course not, but it does not happen SO often? IMO not. And when it does, I try to get at least some of them killed and learn something from them.

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                            • Simple fix is to not track stats at all in quickplay. No more dick measuring and for sweaties and tryhards they really lose their purpose of being in there.

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