[quote]
This was never a secret, skill based comp would lead to people tanking thier stats to then get an easy road to 5500[/quote]
Not tanking, but dunking. Throw several rounds to get easier opponents, stomp them, then throw again. Rinse, repeat.
However, as significant part of my job revolves around statistic, I can tell you you can track sudden increases and decreases. So if you see someone losing on purpose only to skyrocket, you can put a marker on his profile. If this was once or twice - it could be explained via natural reasons (hangover, some illness, trauma). If this happens constantly, such profile could be permanently locked to highest performance level.
I forgot what game tracks... rather "unusual" performance between players and match those unusual only between themselves.
[quote]What? Your rank very much has to do with skill. The better you are the higher you can reach[/quote]
Yes. But also you could have good team-mates who'll pull you through. And rank you'll have will poorly reflect your actual skill, don't you think?
[quote]Just gonna point out that dying to the same super twice happens more often with strikers and dawnblades then spectral, seeing as you gain super energy back on striker kills and move insanely fast with a ranged super while also getting energy back with dawnblade I dont see why spectral blade was even mentioned.[/quote]
Because I saw people were complaining over Spectral Blades back even when I wasn't playing PvP at all.
And as it happened game has so wonderful spawns they put my guardian under same super of any sort, minus one-timers, of course.
[quote]Why should it never happen? Are all 12 players real people that learn and can think? Do all 12 have the same health and deal the same damage? Then they're fair game.[/quote]
Not really. Because they may not possess same skill and/or gear. While new characters on experienced players' account could get some exotics from collections, new players don't have the luxury. What brand new player can do against Lord of Wolves?
As for skills, that's what's most important. Crucible is sport, according to some in-universe "fluff". Sport have rules, all sports - technical of physical. You don't put 15 y.o. teens against professional hockey players. You don't put neophyte in boxing against heavy-weight champion. You don't put Formula-1 in Dakar Rally. And even in shooting sport, such as IPSC, there are different divisions.
[quote]Good on the team that can mercy - they put the time and effort into getting better and if they can shutdown the other team they played better is all. That should be applauded.[/quote]
Or they just enjoy stomping over opposition that can't resist? Like storming the kindergarten or, how it is called, "bullying" younger classes in school?
Why not try that against... Hmm, I don't know pro-players scene here, but let's say team of CammyCakes or whoever is among best players?
As former hockey goalie I don't understand playing against those who greatly differs from you by skill. It's not fun having 15 goals scored into your net, neither it is fun to play against team who can't even cross the middle, so you just freezing there.
[quote]Yeah uh no, sorry the job for quickplay isnt to find the match it thinks will be closest. The goal behind quickplay is finding the first possible match regardless of any filters. To that end it works exactly as it should.[/quote]
If find this explanation to be a little bit far fetched. I checked some players I played against, talked to some, and according to their own words they live like across the continent from me. Hardly a people from Far East are quickest match with a guy in European area. Besides, been waiting for those matches for quite long time, much longer than we actually played them.
When I tried to play in America zone, loading times were quite fast. ¯\_(ツ)_/¯
[quote]If you've played any cod, any halo, titanfall or most other shooters they perform this same way.[/quote]
Hmm, I thought I wrote my previous fast-paced game was Quake? I'm really sure I did. Dang it, my concussion and memory loss do taxing... Anyway, just say it again - my previous fast-paced game was Quake, and I don't remember what year it was, 1996? Then I got my concussion and at times I have problems laying down straight, IYKWIM.
That's the reason I haven't bought D2 upon release - I thought game will be too fast I couldn't enjoy it. I was wrong, I'm enjoying it great deal, but when it comes to PvP I have some problems. Pfeh, I have some problems in PvE and I don't mean ever-teleporting Taken Captains. :)
[quote]Difference is one eyed mask is universally used across every titan subclass currently and provides more then tracking - it's the overshield you gain that makes the helmet likely the strongest pvp exotic in the game, not the tracking.
Additionally a spectral map hack only happens when you get a crouched crit kill - not hard to do but not as common as simply getting shot at right? Ahain though the tracking isnt what makes people complain about the helmet, at least I dont think so.[/quote]
True enough with a caveat.
Difference is, while overshield is strong, it is not an instant anymore, and with enough damage dealt wearer could be stopped. While good "ninja" is almost unstoppable as he can one-shot your entire team "from behind the corner", leading to accusations in cheating, because it is basically official cheat. And believe it or not, I met more such ninjas, than unstoppable titans.
Yes, it execution requires some skills, but that's the problem, if you have them, then you'll be unstoppable (as long as you have ammo:)). And OEM doesn't track each and every opponent who shoots at you. It may track a guy you see just fine, but ignores sniper who grazed you and presents far greater danger. Nor does it switches instantly, allowing you to chain hits and instant overshield by killing attackers. I haven't measured a delay between activations, but it seems to be significant enough to not to protect you against multitude of threats.
Not to mention hunters possess invisibility of various sorts:) and some strange issues I have with enemies melee, who manage to one-punch my titan. No, I don't mean shoulder charge from fellow titans, nor those gloves on hunters (counter-cross or something).
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[quote] Not tanking, but dunking. Throw several rounds to get easier opponents, stomp them, then throw again. Rinse, repeat. However, as significant part of my job revolves around statistic, I can tell you you can track sudden increases and decreases. So if you see someone losing on purpose only to skyrocket, you can put a marker on his profile. If this was once or twice - it could be explained via natural reasons (hangover, some illness, trauma). If this happens constantly, such profile could be permanently locked to highest performance level. I forgot what game tracks... rather "unusual" performance between players and match those unusual only between themselves. [/quote] I doubt bungie would even track however let's say they did You throw as much as you can before starting your comp journey. Now from there theres no down algorithm since you have an easy coast to 5500 Additionally it would make account recoveries even more rampant as better players would have an easy time coasting through at lower levels on alt accounts. [quote]Yes. But also you could have good team-mates who'll pull you through. And rank you'll have will poorly reflect your actual skill, don't you think?[/quote]Not very often, unless you've got a dedicated team of 3 good players you wont be matching the same teammates more then a few times, I cant see 3 people carrying a 4th as happening with any frequency so most of the time that wont be the case [quote]Because I saw people were complaining over Spectral Blades back even when I wasn't playing PvP at all. And as it happened game has so wonderful spawns they put my guardian under same super of any sort, minus one-timers, of course. [/quote]Ah well its since been nerfed and isnt what it once was, nova warp has also been reigned in [quote]Not really. Because they may not possess same skill and/or gear. While new characters on experienced players' account could get some exotics from collections, new players don't have the luxury. What brand new player can do against Lord of Wolves? As for skills, that's what's most important. Crucible is sport, according to some in-universe "fluff"[/quote]New players dont get matched with high ones for the first couple of games, this week I made an alt to see what happens and did fine using headstrong and stubborn oak which are both common weapons, thier damage remains unchanged, as for skill that comes with playtime and experience coddling wont help them. [quote]Sport have rules, all sports - technical of physical. You don't put 15 y.o. teens against professional hockey players. You don't put neophyte in boxing against heavy-weight champion. You don't put Formula-1 in Dakar Rally. And even in shooting sport, such as IPSC, there are different divisions.[/quote] 1. This isnt a competitive sport like those are; that's what comp is equivalent too. Quickplay is the random pick up game you have on your block with the first people interested in playing. 2. We are all the same health and damage wise - so were all in the same weight league battling each other. [quote]Or they just enjoy stomping over opposition that can't resist? Like storming the kindergarten or, how it is called, "bullying" younger classes in school? Why not try that against... Hmm, I don't know pro-players scene here, but let's say team of CammyCakes or whoever is among best players? As former hockey goalie I don't understand playing against those who greatly differs from you by skill. It's not fun having 15 goals scored into your net, neither it is fun to play against team who can't even cross the middle, so you just freezing there. [/quote]As I said above quickplay and competitive sports are opposites. You know what I'd do if I matched a team of campy cakes? I'd try to beat them and understand that's how a social playlist matchmaking works, I wouldn't call it "unfair" and run to bnet to make a post. If a team can mercy thier opposition more power to them, they did a good job that's all. [quote]If find this explanation to be a little bit far fetched. I checked some players I played against, talked to some, and according to their own words they live like across the continent from me. Hardly a people from Far East are quickest match with a guy in European area. Besides, been waiting for those matches for quite long time, much longer than we actually played them. When I tried to play in America zone, loading times were quite fast. ¯\_(ツ)_/¯[/quote]Destiny servers have always been weird so I have no idea what they search by, presumably it's to find the first possible match but who knows. [quote]Hmm, I thought I wrote my previous fast-paced game was Quake? I'm really sure I did. Dang it, my concussion and memory loss do taxing... Anyway, just say it again - my previous fast-paced game was Quake, and I don't remember what year it was, 1996? Then I got my concussion and at times I have problems laying down straight, IYKWIM. That's the reason I haven't bought D2 upon release - I thought game will be too fast I couldn't enjoy it. I was wrong, I'm enjoying it great deal, but when it comes to PvP I have some problems. Pfeh, I have some problems in PvE and I don't mean ever-teleporting Taken Captains. :)[/quote]Why not run rumble or the rotating playlist? They have full sbmm and you can practice to your hearts content, or roll the dice on comp or qp and see what you match, every game is different :) [quote]True enough with a caveat. Difference is, while overshield is strong, it is not an instant anymore, and with enough damage dealt wearer could be stopped. While good "ninja" is almost unstoppable as he can one-shot your entire team "from behind the corner", leading to accusations in cheating, because it is basically official cheat. And believe it or not, I met more such ninjas, than unstoppable titans. Yes, it execution requires some skills, but that's the problem, if you have them, then you'll be unstoppable (as long as you have ammo:)). And OEM doesn't track each and every opponent who shoots at you. It may track a guy you see just fine, but ignores sniper who grazed you and presents far greater danger. Nor does it switches instantly, allowing you to chain hits and instant overshield by killing attackers. I haven't measured a delay between activations, but it seems to be significant enough to not to protect you against multitude of threats. Not to mention hunters possess invisibility of various sorts:) and some strange issues I have with enemies melee, who manage to one-punch my titan. No, I don't mean shoulder charge from fellow titans, nor those gloves on hunters (counter-cross or something).[/quote] I hear both sides, I personally stopped using spectral in favor of strider once it got the nerf, when I pvp on titan I use OEM mostly for the overshield
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Edited by Rudy102: 7/2/2019 7:21:39 AM[quote] I doubt bungie would even track however let's say they did You throw as much as you can before starting your comp journey. Now from there theres no down algorithm since you have an easy coast to 5500 Additionally it would make account recoveries even more rampant as better players would have an easy time coasting through at lower levels on alt accounts.[/quote] There is weighed statistic. You may use this statistic to value recent or abruptly changed data more. So if you suddenly started to play worse, game may put you against weaker opponents, but as soon as it notices your performance greatly increased (or at least returned back to your normal) it starts placing you against your usual opponents. You try to play this trick several times and you is marked for "cheesing". As punishment system can put you against much harder opponents. Just to discourage you from abusing weaker opponents. And/or nullify your progress you made this way. It's not that difficult to process all the data. And I'm pretty sure bungee do collect all the data. Alt accounts could easily be "protected" from recoveries - let's say I invite CammyCakes to my home and let him play on my account. I find it unlikely game wouldn't notice that all of a sudden I started to play much better. [quote]Not very often, unless you've got a dedicated team of 3 good players you wont be matching the same teammates more then a few times, I cant see 3 people carrying a 4th as happening with any frequency so most of the time that wont be the case[/quote] They are still team-mates, even if you're in pre-made team:). As for same people - I played with/against same people for rather long time. I don't mean "in a course of several months" - back when I was Gambit regular I saw familiar names here and there, I mean "during matches in a row". It was because I them I had w/l 0.65, not 0.4:D. [quote]Ah well its since been nerfed and isnt what it once was, nova warp has also been reigned in[/quote] I dunno, still regularly see rampaging Spectral Blades and at times have my guardian be killed by same super. Only this time two times in a row across the map and no 3, like pre-nerf. :) [quote]New players dont get matched with high ones for the first couple of games, this week I made an alt to see what happens and did fine using headstrong and stubborn oak which are both common weapons, thier damage remains unchanged, as for skill that comes with playtime and experience coddling wont help them.[/quote] I dunno. My experience during my first matches when I first time started playing Crucible because of Ace of Spades quest was different from yours. And that was my only character. New players don't have Lord of Wolves. Well, probably they don't. Neither they do have knowledge on current balance. True, if they have skills, they'll perform better. But if they don't? Coddling may not be needed, but less steep curve - may. Currently Crucible reminds me of old style of teaching people to swim - just throwing them overboard and see them flounder in water. Some may learn, some may drown. Judging by number of complains it's not that bad to have more "newbie-friendly" experience. [quote]1. This isnt a competitive sport like those are; that's what comp is equivalent too. Quickplay is the random pick up game you have on your block with the first people interested in playing. 2. We are all the same health and damage wise - so were all in the same weight league battling each other.[/quote] 1. Crucible is Crucible. There is no difference between modes, with the exception how reputation work. 2. We could be in same league should we play game like ArmA, where everything is available to everyone. [quote] You know what I'd do if I matched a team of campy cakes? I'd try to beat them and understand that's how a social playlist matchmaking works, I wouldn't call it "unfair" and run to bnet to make a post.[/quote] Ok, you tried. You can't. You best in your team you still lose by huge margin. Now what? [quote]If a team can mercy thier opposition more power to them, they did a good job that's all.[/quote] These quickies are good for one and one thing only - participation bounties/challenges. I come to play. This premature evacuation is not the droid I looking for. [quote]Destiny servers have always been weird so I have no idea what they search by, presumably it's to find the first possible match but who knows.[/quote] Hydra Dominatus. [quote]Why not run rumble or the rotating playlist? They have full sbmm and you can practice to your hearts content, or roll the dice on comp or qp and see what you match, every game is different :)[/quote] I run rumble, and judging by what I saw so far, it has very strange or rather "broad" SBMM. Because usually there is at least 1, if not more user, whose loadout suggests he has better skills than I am. It is Either Luna's Howl, Recluse, or even Not Forgotten. Don't you think any NF user is "by default" more skilled than yours truly? As for rolling dices, yahtzee (and many variations of; not to mention actual table-top games) is one of my favourites pass-times in off-line areas. So I do. And we both know where I'm currently is. Judging by massive gripe, I'm not the only one thinking there could be improvements. :) [quote] I hear both sides, I personally stopped using spectral in favor of strider once it got the nerf, when I pvp on titan I use OEM mostly for the overshield[/quote] I usually run with my Armamentarium, because I love lobbing grenades. Yes, they are weak and never killed anyone, but hey, two grenades. Recently Devrim gave me Peregrine Greaves and I think I know what I'll be wearing now.:) As for OEM - I tried using it back when I get it, using it now, I'm not good enough to benefit from overshield, so I use it as tracker mostly. :)