Bungie why would you create a gun that loses its charge anytime you use your ghost, or switch weapons, to be a true exotic the charge should happen when you take damage even if you don't have it equipped, and you should never lose the charge when you switch weapons or die or use your ghost. its a good weapon but doesn't feel exotic because you lose all progress with the charge if you do anything, i'm even afraid to sneeze in case that will make me lose the charge as well. fix it please.
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Edited by DenseBeef: 6/24/2019 8:08:22 AMThis thread is pathetically filled with people that don’t have the gun. I got it day 3 of new raid. During boss DPS this -blam!-er SHINES. I run well lock w/ Luna. Mountaintop in primary and any solid spikenade heavy. Start off dps phase with your Tarrabah perk ready. Drop well and unload the beast. Once beast is done switch to your mountaintop. Use all ammo. You’ll out dps everyone on any boss every single time. No exceptions. The numbers get even more ridiculous if you time your striking hand buff and empowering melee buff w/ an emperors blaze mod active. I’ve literally broken 12mil dps on cos phase 2.