Why does that matter? Millions of people left regardless dude...
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Because it’s normal for that to happen
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No not to this degree seen with destiny and to claim otherwise is pure ignorance.
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Yes it is look at any other big title overwatch, apex, pubg, fortnight they’ve all lost millions and they are still doing very good. Stats wise destiny have a very very good active player base and is doing very well.
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I will kindly shut up if you can post links to player drop off over the course of 2 years upon release for D2 and over watch. I'll be waiting.
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I can try but no promises but I do know the D2 drop off. On launch it had around 1m for PvE and PvP then drop off to around 400k each with curse and warmind then went back up to 1m each for forsaken.
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I won't lie I came back for forsaken but left again 2 months later. Now I'm back again and I can tell the difference in playerbase
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You’d be right it’s around 300k less then forsaken but PvE is currently almost to 1m players again
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It's what happens when new content hits
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And that changes my state how exactly
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Because it's still the largest base drop off in a triple A game regardless of minor boosts to returning players in content drops.
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Edited by Voltron284: 6/10/2019 5:51:32 PMA few hundred thousand drop in players base is not that much pubg has had a way higher player base drop then any player base drop in destinys history
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I'd really urge you to look these percentages upland provide the links here then
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Like I said earlier the player count for D2 and D1 include players who also bought the dlc basically counting the same player multiple times
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https://www.statista.com/statistics/791791/pubg-player-base-world/ https://steamcharts.com/app/578080
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As far as the tracker goes it's completely inaccurate. It says the pvp character playerbased is pretty even, roughly 1% between the 3. That's bs and we all know it, every match I go into is half huntards on either side.