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Destiny 2

Discuss all things Destiny 2.
Edited by Azraels Sorrow: 5/25/2019 5:17:50 PM
27

Shards of Galanor is already useless!

I don’t have a big problem with most of the nerfs but the SOG doesn’t make sense. You already nerfed how many blades go out making it still a good super but not great. Since that nerf it’s very rare to get even half of my super energy because it just doesn’t kill enough as when it first came out. Now you wanna nerf the SOG. Why? It rarely gives you back your super even with a large amount of kills. If you wanna make it a third of the super energy back but increase amount of blades that would make more sense and make it a useful exotic. Hell, even getting back all abilities at full when thrown would be better than what it does now. I’m using the 6 shooter gold gun now since I can actually kill a fair amount without any exotic to help it. Also leave my Orpheus Rigs alone. Why would you nerf this after having it pretty much the same since launch. I’m not opposed to nerfs but we need to make sensible changes so they still feel exotic. Edit: The problem is most people want one of three things from an exotic armor. 1) a stronger super 2) makes super last longer 3) or gives me my next super faster. Anything else is very situational at best or practically useless at worst

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