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Edited by VanHeath: 5/9/2019 1:03:37 AM
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I’m ok with the jumping puzzles and the timer if it just restarted mission after failing, instead of: Returning to orbit Flying to the farm Having to go to basement Reloading into mission Just a lot of wasted time when most (99%?) will fail the mission the first few times (at least) Ran the mission 3 times last night and still haven’t made it to the switch room yet. Hopefully will tonight.
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