WARLOCK: SUPERNOVA HAND HELD .....
TITAN: SHOULDER CHARGE....
Both are 1 hit kill.
Meanwhile.
LITTLE OL HUNTER: melee punch.....😡🤬
LIKE WHAT? The solo class hs no 1 hit kill ability?
How!?!?!
We are Lone Wolves by Lore but i get a damn titan melee that doesnt 1 hit kill?
Or a smoke gernade that doesnt 1 hit kill.....
Like Hello!
Rant over.👻
YeYe i kno what yall gonna say. "Why choose another class if hunters have it all".....SMH!😉
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1 ReplyBecause they don’t deserve it.
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3 RepliesEdited by Cayde’s Spicy Ramen(Adept): 4/25/2019 2:38:34 AMRemember when throwing knife was a one hit kill if it was a precision hit? Yeah me too, apparently was too op. Remember when trip mine was a one hit kill? Yep. Same. We got nerfed in every good thing that we had, spectral is going too now so rip that dream too. Bungie likes to -blam!- hunters, and the community needs to stop complaining. Let’s take away your handheld novas and shoulder charge, make it only do 100damage. Watch the forums burn. There will be a fix one day after, reverting the changes. Hunters will see a good buff probably in year 2, see you then👍🏼
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The rant is over but they use to back in d1
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Edited by Lord Araphel: 4/25/2019 1:21:49 AMHunters are fine we don't need a 1 hit. Liars handshake give is a 1 hit but it is an exotic. If you are a hunter main don't ask for buffs or support people are just gonna get them nerfed and complain as usual.
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5 RepliesBecause they're hunters. Each class is supposed to have its strengths and weaknesses, not one master class.
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3 RepliesHunters are for beginners.
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1 ReplyLiar’s handshake
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2 RepliesHunters are the go to for sweaties for a reason. You don’t need a OHK. I’m not gonna list the pros and cons but if you are really into crucible you’re probably a hunter.
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2 RepliesBecause Hunters don't need a 1hk ability. I wouldn't mind getting one but I ain't fighting to get one either.
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[b][i]It's simply because we don't need one.[/i][/b]
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1 ReplyBump! Remove pvp
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9 RepliesRemember Khepri's Sting from D1? That's pretty much the closest we got to a OHK because of the poison effect. Or the backstab perk on the bladedancer, that was fun.
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4 RepliesHonestly man, Tempest Strike should one hit at point blank then rapidly decrease in damage as it travels
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2 RepliesAww shit , here we go again
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6 RepliesHunters are the best crucible class with all the mobility they have and spectral is busted...
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3 RepliesEdited by xBraveSirRobinx: 4/25/2019 7:51:00 AMWhy do warlocks and titans not have an instant ability that dodges, reloads, breaks aim assist and gives them an advantage In pvp? Why can hunters and titans not blink, What is the airspeed velocity of an unladen swallow? Why can a properly used titan be faster and more agile than a “smaller” class? Why do birds suddenly appear, every time you are near? Why does the hunter have roaming supers with high armour if they’re supposed to be quick and agile, not tanky? Different Things are different, why should everything be the same?
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I’m a hunter main, but no. You have to work for that shit. Handheld Supernova I think is a great idea, because you have a window of time while their charging it up to either run the fućk away, or shotgun that -blam!-. Shoulder Charge is great, because they are fućking TITANS! They’re the thick, strong guys who are supposed to be tanks. Titan skate is annoying, but shoulder charge should stay the way it is. One thing I AM pissed about though is suppressor grenades. It’s literally better than a hunter super. It has better range, better velocity, and suppresses for a longer period of time. And Titans can just spam it whenever they want.
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9 RepliesDoesn't liar's handshake make their melee a Ohko or am I overseeing those things? 🤔
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2 Replieshandheld supernova is a grenade...
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The little magical gimps don't need it.
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Liars handshake bro. Hunters are literally punching bosses to death.
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5 Replies[b][i][u]I am a titan main.[/u][/i][/b] Just wanted to get that clear first off. Shoulder charge is just way too easy to get a kill with. I think everyone here is familiar enough with all the crap that SC can get away with. So here’s a proposal. Make the damage o shoulder charge similar to how it was in Y1 (only in pvp) but buff each specific SC Accordingly. Shield Bash: Damage like it was in Y1, but it has the ability to SUPPRESS its target, like a suppressor grenade. I believe this would allow more hero moments, like if you somehow are able to SC a super. Hammer strike: Damage like it was in Y1, but it’s burn lasts longer(but doesn’t kill) and chains to other targets when in proximity. It would be awesome for someone who isn’t thinking to run to their teammates for support, and they mistakenly set everyone on fire. Seismic Strike: Damage like it was in Y1, but it has a further range, and it boops the target. (like tractor or warlock melee) This would give it the ability to OHK, but only if right next to a wall. I think this would reduce the ease of use for SC, but adding a new level of fun for the class.
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1 Replybecause hunters have invis and smoke and throwing knives and staff wave seriously how many tools do you need.
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3 RepliesEdited by Nusku: 4/24/2019 7:30:03 PMShoulder charge is ass against players who have a slight sense of awareness. I'm assuming you're a bot, (I'll go check and be back with an edit). I use it as a mobility/juke mechanism. It's rare that I'll go slam someone with it. EDIT: My prediction was entirely correct, you're a big ol' QP bot with over 2000 games played and a 0.9 K/D in QP. I'm just saying this because it's usually you guys who complain about something that isn't even an issue.
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Our jumps are op that’s why we never get anything good Just keep jumping and they can’t shoot you :)
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9 RepliesLiars handshake