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originally posted in: Lunas Howl rewards mediocre aim
4/3/2019 4:43:43 PM
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The team is currently looking at this feedback. We've seen numerous threads over Luna's Howl and Not Forgotten over the last few months, and have been looking at usage stats on the backend. Once we have a plan together, we'll let you know.
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  • Edited by puppyk1sses: 4/4/2019 2:04:29 AM
    You created a no- win situation lol If you nerf it, you royally piss off all the people that gutted out that quest. And there’s a lot of us. That’s the backbone of your crucible community. If you don’t nerf it, crucible is permanently ruined. Does it need a nerf? Hell yes. It should have never have been in the game in its current state in the first place though. Offering up a sandbox-breaking gun and placing it only in the hands of the best player - thus widening the gap between the good players and the mediocre players to a completely ridiculous level - was a gigantic mistake. LH, NF, OEM, Shards pre- nerf, Spectral Blade, Ursa pre-nerf, Nova Warp pre-nerf... all of these things should have never ever ever made it past playtesting. Moral of the story: play test your game.

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  • It doesnt need a nerf.. people NEED to learn how to fight against it and there are plenty of weapons to choose from. -blam!-ing pvp noobs.

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  • Meta has gotten a little stale though. I’d welcome the nerf. After all Bungie does what Bungie do (They nerf shit)

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  • Exactly, it’s not difficult 😂

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  • Nooooo, dont nerf it

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  • [quote]The team is currently looking at this feedback. We've seen numerous threads over Luna's Howl and Not Forgotten over the last few months, and have been looking at usage stats on the backend. Once we have a plan together, we'll let you know.[/quote] Easy plan. Buff other weapons to compete within a reasonable ttk of them. That way you don’t punish the players that earned them but they will be punished for just missing one shot since they’re so easy to use. Problem solved.

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  • No, it’s not that simple.

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  • [quote]No, it’s not that simple.[/quote] Says you.

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  • Listen bud. Keep on buffing things you’ll end up with a game exactly like COD. Millisecond kills because the problem will get that bad. Nerfs need to be a thing. This game shouldn’t go over a 1 second TTK.

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  • The Recluse with the Master of Arms perk proc'd has a TTK of 0.43 seconds.

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  • Oh yea

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  • Edited by Mecha: 4/4/2019 1:12:51 AM
    I mean Luna's Howl/Not Forgotten can already two tap. Based on my experience in the game, those two kill faster than anything else that isn't OTK. I know you need to proc the perk but the gun is so forgiving that it's not even hard to proc it.

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  • Two taps happen literally almost never

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  • So in conclusion we should nerf it yes?

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  • Pretty much. I get it's a pinnacle weapon and it's meant to be strong. Maybe a handful of other weapons could be buffed to be competitive. As much as I hate nerfs, it's the only way to maintain "balance" in PvP.

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  • I mean yea I don’t mean to completely make them useless, they should still be top tier just a nerf is needed at this point

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  • Edited by ALBOBOSS: 4/4/2019 12:02:49 AM
    Hi Dmg, instead of pissing off roughly 150000+ people that have grinded for these guns, why don't you reduce bloom for hand cannons like on pc so that people can have some viable alternatives if they want to use a hand cannon.

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  • What about other weapon types?

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  • Pulses are at a good place and dominate at range. Perhaps tweak autos and scouts and have pinnacles for each.

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  • 2
    great answer

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  • Thank you. It just seems so obvious and they have the pc sandbox as reference to boot.

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  • [quote]Over the last few months[/quote] That’s the issue. It takes so long for anything to happen with Destiny. Subclass buffs, PVP changes.

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  • Welp rip comp no one is gonna play if you nerf the rewards for dealing with that shit

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  • Edited by LuckyPants: 4/3/2019 11:40:56 PM
    Fix bloom (or any other "black magic") on other HC to match 180s, those guns are good but not great only reason they are so prominent is that other HC are so poor. There Is no such an issue on pc, Lunas users are getting shut down by AoS 9/10 Test your game on pc and console side by side then you will realize why 180s are broken on consoles. And for future do NOT let things run like that for months, playerbase is shrinking and QP is getting worst than ever before, ppl play it like it's world championships, sometimes I wish sbmm is back - I have no idea what "chill game" means anymore.

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  • Perhaps changing the archetype to a 150 rpm? Would make it incredibly viable for super super shut down and increase range a 3 tap precision kill kills, but brings other guns towards contention with it

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